CreateSemaphore関数でセマフォを作成します。
WaitForSingleObject関数で実行を制御できます。
〇プログラム例
セマフォ オブジェクトの最大カウントを設定して、
同時に実行できるスレッド数を決めます。
#include <windows.h>
#define SEMAPHORE_NAME TEXT("Semaphore Object")
typedef struct _ThreadParam {
HWND owner;
POINT point;
} ThreadParam;
DWORD WINAPI ThreadFunc(LPVOID vdParam) {
HDC hdc;
RECT rect;
ThreadParam param;
HANDLE hSemaphore;
param.owner = ((ThreadParam*)vdParam)->owner;
param.point.x = ((ThreadParam*)vdParam)->point.x;
param.point.y = ((ThreadParam*)vdParam)->point.y;
hSemaphore=OpenSemaphore(SEMAPHORE_ALL_ACCESS,FALSE,SEMAPHORE_NAME);
GetClientRect(param.owner, &rect);
WaitForSingleObject(hSemaphore, INFINITE);
hdc = GetDC(param.owner);
SelectObject(hdc, GetStockObject(BLACK_BRUSH));
while (param.point.y < rect.bottom) {
Ellipse(hdc, param.point.x, param.point.y,
param.point.x + 10, param.point.y + 10);
param.point.y += 2;
Sleep(10);
}
ReleaseDC(param.owner, hdc);
ReleaseSemaphore(hSemaphore, 1, NULL);
return TRUE;
}
static LRESULT CALLBACK WndProc(HWND hWnd, UINT uMsg, WPARAM wParam, LPARAM lParam)
{
HDC hdc;
PAINTSTRUCT ps;
LPSTR str[64];
static HFONT hFont[2];
static ThreadParam param;
DWORD dwID;
static HANDLE hSemaphore;
switch (uMsg)
{
case WM_DESTROY:
DeleteObject(hFont[0]);
CloseHandle(hSemaphore);
PostQuitMessage(0);
return 0;
case WM_CREATE:
hFont[0] = CreateFont(
40, 0, 0, 0,
FW_NORMAL, FALSE, FALSE, FALSE,
SHIFTJIS_CHARSET, OUT_DEFAULT_PRECIS,
CLIP_DEFAULT_PRECIS, DEFAULT_QUALITY,
VARIABLE_PITCH | FF_DONTCARE, L"メイリオ"
);
ShowWindow(hWnd, SW_SHOW);
hSemaphore = CreateSemaphore(NULL, 3, 3, SEMAPHORE_NAME);
return 0;
case WM_LBUTTONDOWN:
param.owner = hWnd;
param.point.x = LOWORD(lParam);
param.point.y = HIWORD(lParam);
CreateThread(NULL, 0, ThreadFunc, (LPVOID)¶m, 0, &dwID);
return 0;
}
return DefWindowProc(hWnd, uMsg, wParam, lParam);
}
int APIENTRY wWinMain(
_In_ HINSTANCE hInstance,
_In_opt_ HINSTANCE hPrevInstance,
_In_ LPWSTR ipCmdLine,
_In_ int nCmdShow
) {
WNDCLASSEXW wcex;
wcex.cbSize = sizeof(WNDCLASSEX);
wcex.style = CS_HREDRAW | CS_VREDRAW;
wcex.lpfnWndProc = WndProc;
wcex.cbClsExtra = 0;
wcex.cbWndExtra = 0;
wcex.hInstance = hInstance;
wcex.hIcon = NULL;
wcex.hCursor = NULL;
wcex.hbrBackground = (HBRUSH)(COLOR_WINDOW + 1);
wcex.lpszMenuName = NULL;
wcex.lpszClassName = TEXT("TestWindow");
wcex.hIconSm = NULL;
RegisterClassExW(&wcex);
HWND hWnd = CreateWindowEx(0UL, TEXT("TestWindow"), TEXT("日本"), WS_OVERLAPPEDWINDOW,
CW_USEDEFAULT, 0, 500, 400, NULL, NULL, hInstance, NULL);
if (!hWnd)
{
return FALSE;
}
MSG msg;
while (GetMessage(&msg, NULL, 0, 0) > 0) {
DispatchMessage(&msg);
}
return (int)msg.wParam;
}
〇実行結果
円が下に下がるように描画されます。
同時に描画されるのは3つまでです。