論文アブストラクト10 | STEAM英語

STEAM英語

-ルール通りの英語-
英語を勉強するのではなくて、英語を知ってその中身を楽しもう

 

中学生のスマホ依存症

 

韓国での研究です。

 

Smartphone use and smartphone addiction in middle school students in Korea: Prevalence, social networking service, and game use

Abstract (以下、改行を入れています)

This study aimed to examine smartphone use patterns, smartphone addiction characteristics, and the predictive factors of the smartphone addiction in middle school students in South Korea. 

According to the Smartphone Addiction Proneness Scale scores, 563 (30.9%) were classified as a risk group for smartphone addiction and 1261 (69.1%) were identified as a normal user group. 

The adolescents used mobile messengers for the longest, followed by Internet surfing, gaming, and social networking service use. 

The two groups showed significant differences in smartphone use duration, awareness of game overuse, and purposes of playing games. 

The predictive factors of smartphone addiction were daily smartphone and social networking service use duration, and the awareness of game overuse.

 

Keywords: awareness, game, health, smartphone addiction, social networking service, use duration

キーワード: awarenessは認識、use durationは使用時間

 

次の単語もよく使われます。

 aim を目的とする

 pattern パターン

 score スコア

 group グループ・群  (ここでは group を risk と normal に分けていますね)

 factor 要因

 

この研究の被験者たちが一番時間を費やしていたものは何でしょう?読み取れましたか?