ごく簡単なTrack System の一例

□□□□□□ 05min=1block 30min=1system

フィギュアスケートに利用した場合、2時間を標準に4systemを考慮する必要がある。
イントロからと音声からの二通りの試案方法がある。

00:00-00:19 Opening/Free
00:19-00:23 Piston Back Step
00:23-00:35 Soul combination Form
00:35-00:42 Jumper Action Form
00:43-00:50 Power Glid
00:51-00:58 Over Drive&Diamond dust
00:59-01:08 Jumper Action CFL
01:08-01:17 Rest
01:17-01:33 Rest or Form
01:33-01:41 Step
01:41-01:48 Step or Form
01:49-01:56 Over Drive&Bal bu Moulin de la Galette
01:57-02:08 Winter Angel combination Form
02:08-02:23 Jumper Action:Sylvia Standard
02:23-02:51 Rest
02:52-03:01 Piston Crip Step&Jumper Action COBRA
03:01-03:08 Neel and Heel combination Form
03:08-03:09 Snake step LYF
03:09-03:27 Ending System code
03:27-03:35 Jumper Action:Form
03:35-03:42 Jumper Action:Form
03:42-03:43 Snake step LYF
03:43-04:00 Free
           

Track analyzer System 用

□00:00-00:19 Rest
□00:19-00:35 Form
□00:35-00:50 Step
□00:51-00:08 Triple combination Base
□01:08-00:33 Rest
□01:33-00:48 Jumper Action:Step
□01:49-02:08 Triple combination Base
□02:08-02:51 Rest
□02:52-03:08 Triple combination Base
□03:08-03:09 Snake step LYF
□03:09-03:27 Triple combination Base
□03:27-04:00 Rest

                  ~作成:S.A. 41分

Triple combination Base

step form spin stop jump technique
いずれかのうち3種類だけをコンビネーションで行う為のプログラムです。




00:00-00:13 Front Style
00:13-00:15 Energisch Step
00:16-00:18 Muscle pose
00:18-00:22 Drive combination Front Gliding
00:22-00:25 Barning Form cord 0002
00:26-00:28 Power Style
00:28-00:31 Splashes snow
00:31-00:33 Muscle beam Form
00:33-00:41 Slid Form:Superman
00:42-00:48 Muscle combination Form
00:49-00:49 Run
00:50-00:50 Slip
00:51-00:52 Tumble 
00:52-00:57 Angel heart
00:57-01:03 Slid Form:Superman
01:04-01:07 Muscle pose spin
01:07-01:10 Energisch poseⅡ
01:10-01:28 Rest

01:29-01:33 Energisch Step
01:33-01:39 Drive combination Ice crush step
01:39-01:46 Monster:Marie shoot combination step
01:46-01:59 Combination Form:Flower
02:00-02:06 Muscle combination Form
02:06-02:09 Wait&cry cry cry
02:09-02:21 Slid Form:Superman
02:21-02:25 Muscle pose spin
02:25-02:28 Energisch poseⅡ

02:28-02:35 Muscle combination Form
02:35-02:35 Run
02:36-02:36 Slip
02:36-02:38 Tumble
02:38-02:44 Angel heart
02:44-02:50 Slid Form:Superman
02:50-02:54 Muscle pose spin
02:54-02:57 Energisch poseⅡ
02:58-03:05 Exit



□00:00-00:48 Rest or Glid
□00:49-00:52 Mother Style:Front
□00:52-01:03 Slid Form
□01:04-01:10 Spin

           作成:CFL 46分



00:00-00:30 調整
00:30-00:54 休憩
00:55-01:04 姿勢

01:04-01:09 Piston Crush Step&Air Glid
01:09-01:11 Burning Form:striker
01:11-01:12 Power Glid
01:13-01:14 Burning Form:Illusion kick Model
01:14-01:16 Crush Form
01:16-01:20 Crush Step
01:20-01:24 Form:Angel Ring
01:25-01:30 Margarita stop:Ice destruction

01:30-02:00 休憩・姿勢
02:01-02:25 Glid 系統
02:25-02:35 呼吸法

02:35-02:40 Air Gliding
02:40-02:42 Burning Form:striker
02:42-02:43 Power Glid
02:44-02:47 Double combination Drive
02:47-02-49 Checkline Form
02:51-02-55 Barning combination CFL
02:58-03:01 Crush cmbination Form

03:04-03:07 Piston Step Rondo:phantom
03:07-03:09 System cord:Form
03:10-03:11 Bal bu Moulin de la Galette
03:11-03:13 Shoot a gun Standard
03:14-03:15 Sanadia Element:Form
03:16-03:17 Splashes snow
03:17-03:21 0ver Drive
03:21-03:25 Bal bu Moulin de la Galette LYF(A.P.J.)
03:27-03:31 Destruction Form
------03:37 Margarita stop:Ice destruction


□00:00-01:09 Rest
□00:10-01-24 Triple combination Base
□01:30-02:40 Rest
□02:41-02:55 Triple combination Base
□03:04-03:17 加速技術
□03:17-03:25 Triple combination Base
□03:26-03:38 Exit

              作成:S.A. 45分 



00:01-00:16 Claire Form
00:16-00:29 free
00:29-00:44 Walking
00:44-00:51 Piston Back Step/standing still
00:51-00:52 Power Glid
00:53-00:57 Wing Style:Sylvia Standard
00:57-01:07 Cosmos sphere S.C.
00:07-01:10 Flower spin CFL slow motion

01:11-01:22 Rest

01:22-01:30 Vanilla
01:30-01:37 Claire Form
01:37-02:00 Rest
02:00-02:08 Flower:form
02:08-02:15 Piston Step Rondo S.C.
02:15-02:18 Sylvia Standard:combination Form
02:19-02:48 Rest

02:49-02:57 Over Drive CFL
02:57-03:01 Over Drive
03:01-03:04 Piston Crush Step
03:04-03:08 Bal bu Mouline de la Galette:Line step
03:08-03:12 Bound destruction 2003
03:12-03:19 Claire Form
03:19-03:20 Margarita stop
03:20-03:22 Flesia form
03:22-03:54 Exit


□00:00-00:51 Form or Rest
□00:51-01:07 Triple combination Base
□00:08-01:22 Rest
□01:22-02:08 Rest or Form
□02:28-02:18 Spin
□02:19-02:48 Rest
□02:48-03:12 Triple combination Base
□03:12-03:22 free
□03:22-03:54 Exit

             作成:S.C. 36分




0:01-0:09 Pranayama of CFL
0:09-0:16 Pranayama of S.C.
0:06-0:25 Microwave S.A.
0:25-0:34 Guide Spirit LYF
0:34-0:48 System code:Form/randomness
0:50-0:58 Cezer Anne Shpere
0:59-1:06 Gardening Spin
1:08-1:12 [Shadow Face]+[Power Glid:Compact]
1:12-1:16 Blueline Form/puppet
1:16-1:24 Blue bird LYF(Double)
1:26-1:45 free
1:45-1:50 Sylvia Form:Circle
1:51-1:54 pranayama of S.C.
1:54-2:00 pranayama of CFL
2:00-2:09 Rest
2:09-2:25 Pre-Cognition Wave
2:26-2:35 Chinese phoenix:Form
2:35-2:43 Handy cherry
2:44-3:03 Visnu
3:03-3:18 Rest
3:19-3:26 Poltergeist:randomness
3:36-3:46 Microwave S.A.
3:46-4:10 Guide Spirit LYF
4:10-4:18 Pranayama of S.C.
4:18-4:20 Scorpion RED/Poison 2004
4:20-4:28 Power Form CFL Model
4:28-4:39 Diamond dust:Line heel Stoping


□0:00-0:16 pranayama
□0:06-0:34 0pning
□0:34-0:48 Form
□0:50-1:06 Spin
□1:08-1:12 acceleration
□1:12-1:16 Form
□1:16-1:24 Jump
□1:26-1:45 Form:Free
□1:45-1:50 Form
□1:51-2:09 rest
□3:19-3:26 Form
□3:36-3:54 Preparation gymnastics
□3:54-4:28 Maximum
□4:28-4:39 Ending

         作成:N.A. 9時間39分


□SUMMER FACTOR
□キン肉マン Go Fight
□特急指令ソルブレイン
□(調整したミュージック)
□名前のない愛


1個足りなかった場合、遊びや休憩時間として組み立てる。
生打ちして、ただ単に指が疲れただけだけど・・。


全体のバランスを考えるなら、上から順に「1」として

バランス→SUMMER FACTOR「1」
ユニーク→キン肉マン Go Fight「2」
フォーム→特急指令ソルブレイン「3」
ジャンプ→(調整したミュージック)「4」
 ダミー→名前のない愛「5」

基本的には「12354」の順番が望ましい。
また、同じ曲を使って技術を短時間習得する場合にも効果的?

例えば

[4][4][3][2][1][5][][3][3][4][4]

と言うように、何処までも果てしなく?プログラムが組める。
これがメビウスチャート、またはメビウスシステムの特徴です。

ちなみに、このチャートに記入した技術とプログラムをこなせるようになる為には?
148年のフィギュアスケート経験が必要になります?・・?
協力はしないけど、頑張って解明してみよう。
Shadow Face
Snadia Element→God Mother→LYF
In this way, [Shadow Face] was inherited.
This means the face of two.
Or, means a single ovumidentical twins.
The numerical formula, "1+1=2", can be realized in adjusting the right and the left.
This technique uses both of the right leg and the left leg skillfully.
This is very difficult technique but the acceleration is outstanding.
This was conveyed to "SANADIA ELEMENT" from "God Mother" and this was conveyed to "God Mother" from "LYF".
The "God Mother" changed the "Element of SANADIA" of Step into "accelerating technique".
At the time of the 80s, in A which disliked skates,
this was the technique to dislike.
"Hevens Circle" of the "Mrgarita" type can actually feel an excellent speed.
However, I use "Shadow Face".


Hevens Circle
As for the technology of "mermaid", the origin is not the style of the shooting.
This is the technique of the figure skating.
"Margarita.R." contrived these technologies.
This strikes a head if tripping while doing "mermaid".The speed of "mermaid" exceeds "16km/h".
I have the disease of the bone of the neck.
By it, this doesn't use this technique too much.
However, I used only once on ice.
The speed is wonderful.
However, "Shadow Face" is safer.
Also, the speed, too, is twice.


Steer wave
Drive ring draws circularity from the technique to stop.
Move this from "Drive ring" to "mermaid" and let's stand.
This moves from the sudden stop to "mermaid".
Using the inertia force, changes into the momentum.
Then, this makes not erase this momentum by the technique of the surfer.
Spiciness Line Style
Slips back.
Then, stops suddenly.
Doubule led brake=Margarita stop
This gets powerful friction by the stopping technique.
With this friction, it is possible to glide to the opposite direction.
This changes friction by the sudden stop to the gliding.
This pays out a various " element " from the going-straight on gliding of the heart and soul.
The speed is "42km/h" and when colliding, it breaks a bone.


Marie shot
Practices "Drive short".
By the turn, rolls a ball.
This is the technique to strengthen an ankle.
This handles "Marie shot" as the accelerating technique.

1.kicks ice.
2.uses reaction.
3.may fall down.
4.posture becomes low.

It is the chance of the acceleration.


Marie Shoot
First,puts powerful spin on the ball.
Next,shoots a spinning ball.
Leg is a trigger.
Impact is gunpowder.
Ball is a bullet.
This relates to the technique to jump.


Bluelin Step LYF
Only one turning jump is not a jump.
It merely is the technique of the step.

1.Jump and stops.
2.Jumps to the opposite direction.

As for the 1st, this expects the effect of the spring.
The 2nd is main acceleration.

This technique is the way of getting the power which accelerates using the backspin.

As for this technique, the lower back is tired.
Therefore, I don't use.

I have the disease of the backbone.
Therefore, this is one of the very dangerous technologies.
Without accelerating, it is possible to use as the simple step.



Shoot a Gun Standard:8-36km/h or 16-40km/h
There are two kinds.

1.Turns while running.
2.Imitates a compass and uses a leg.

This technique is distinguished between by a lot of names.

At the asphalt, this is called "Shoot a gun Standard-Air".
On earth, this is called "Shoot a gun Standard-Earth".
On snow, this is called "Standard-Snow".
On ice, this is called "Standard-Ice".
On sand, this is called "Shoot a gun Standard-Sand".
In water, this is called "Shoot a gun Standard-water".
At the space, this is called "Shoot a gun Standard-space".
I can not do at sand, in water and at the space.
This is effective when gliding in the space.
If it is possible to have used the facilities of "NASA",
I will be able to aim at the medal by the figure skating.
The reason is because it is the most difficult to take a balance at the space.
This standard is the basic posture to have supported any field.
Even if there are grass and stone in the footing, I don't fall down.
This succeeds even if the skates are loose and it has a pain in the leg.
So, it is called a standard
Acceleration, too, is excellent.


Episode of "Shoot a gun Standard"
This technique was contrived in the field.
The physical strength of the child to have a heavy gun but to run doesn't continue.
This technique uses a leg instead of the compass.
It is necessary to run in the border to sneak the vaccine of Israel troops.
The basic posture to have risked a life is "Shoot a gun Standard".
Also, this technique is the basic posture to avoid a bullet.



Energisch Step:0-14km/h
Wears skates and does "Japanese BANZAI" on ice.
Then, the posture becomes zero set.
Also, this connects with the turn of the half or 1 turn's turn with the force.
This turns with the both legs.
If stopping politely, this becomes accelerating technique.
In other words,
it is possible to glide only in "BNZAI" even if it doesn't do "Forward".


  Barning step:10-33km/h
  Power Glid:8-37km/h
  Over Drive:17-45km/h or 56km/h
  Drive combination PBS:23-41km/h
[A]step
[B]form
[C]spin
[D]stop
[E]jump
[E]technique

This way of thinking of six elements is my style.
As for this technique, this says the skating technique which appeals for only its characteristic.
In other words, A is the technique to express itself.
Or, this is the technology which corrects failure.

[A]-[a]Back style LYF
   [b]Snadia Element
[B]-[a]Blueline Form

[A] Canival Step
  Piston Back Step
  Cherry Star

In this way, distinguishes between the technique as the block.
The purpose is to combine with the alien system.
In the short program, it isn't possible to handle a lot of technique.
Therefore, this selects the kind of the technique carefully.

   Block System/Step

[A]Turn Heel Step
[B]Shoot a gun Standard
[C]Carnival Step
[D]Back style LYF
[E]Bal bu Moulin de la Galette
[F]Sanadia Element:code 002
[G]Sanadia Element:code 011
[H]Piston Back Step
[I]Piston Step Rondo
[J]Seven Star
[K]Stockrider
[L]Cornsnake
[M]CornsnakeⅡ
[N]Cornsnake Sylbvia Standard
[O]Shadow Face
[P]Front Toe Step
[Q]Back Toe Step
[R]Power Glid
[S]Over Drive
[T]Double combination Drive
[U]Phantom
[V]Lightning Step
[W]Piston Crush Step

[X]Air Glid
[Y]Air combination Back Step
[Z]Air Step

[X][Y][Z]
This block let's enter acquired technique
However, as for the program, this doesn't use the technique.
This is the magic not to make a mistake.

[A] -In case of [N]
Then, the technique to use is [A]-[K].
Specifically, when using the element of SANADIA, this is absolute promise.

「If being so, this may not enter.」

The so thinking person doesn't advance.
Also, it doesn't understand figure skating.

Beforehand, this includes all A in the program.
In completed A, this composes a program.
This is the program of the rehearsal.
When doing an event, this excludes three pieces of technique from the block.
Such a way is called professional maintenance.
The past when the personal computer is poor.
This block system is the system which was used to organize a file.
名前のない愛でもいい
[Love which doesn't have a name] 

[m:s]
[0:01-0:09]pranayama of CFL
[0:09-0:16]pranayama of S.C.
[0:06-0:25]Microwave S.A.
[0:25-0:34]Guide Spirit LYF
[0:34-0:48]System code:Form/randomness
[0:50-0:58]Cezer Anne Shpere
[0:59-1:06]Gardening Spin
[1:08-1:12][Shadow Face]+[Power Glid:Compact]
[1:12-1:16]Blueline Form/puppet
[1:16-1:24]Blue bird LYF(Double)
[1:26-1:35]free
[1:36-1:42]free
[1:42-1:45]free
[1:45-1:50]Sylvia Form:Circle
[1:51-1:54]pranayama of S.C.
[1:54-2:00]pranayama of CFL
[2:00-2:09]rest
[2:09-2:25]Pre-Cognition Wave
[2:26-2:35]Chinese phoenix:Form
[2:35-2:43]Handy cherry
[2:44-3:03]Visnu
[3:03-3:18]Rest
[3:19-3:26]Poltergeist:randomness
[3:36-3:46]Microwave S.A.
[3:46-4:10]Guide Spirit LYF
[4:10-4:18]pranayama of S.C.
[4:18-4:20]Scorpion RED/Poison 2004
[4:20-4:28]Power Form CFL Model
[4:28-4:39]Diamond dust:Line heel Stoping

5min[4:39/0:21] 1 system=[■ □ □ □ □ □]=30 min

→2番曲は、銀河の誓い。
※きちんとCD買って(中古10円~100円以内)、個人で楽しんでいます。

System Coded/Story Cord System 2004

A[0:00-0:16] pranayama
B[0:06-0:34] 0pning
C[0:34-0:48] Form
D[0:50-1:06] Spin
E[1:08-1:12] acceleration
F[1:12-1:16] Form
G[1:16-1:24] Jump
H[1:26-1:45] Form:Free
I[1:45-1:50] Form
J[1:51-2:09] rest
K[3:19-3:26] Form
L[3:36-3:54] Preparation gymnastics
M[3:54-4:28] Maximum
N[4:28-4:39] Ending

 Material block count=14
□□□□□□□□□□□□□□
ABCDEFGHIJKLMN

このブロックを割り出すことによって、技術の組み換えがスムーズに行える。

1.4system 製作しないとならない。
2.4system中にコード化する曲は24曲。
3.練習する技術と歌詞と曲を参照する。
3.曲の中に、脳に浸透させる振動を組み込む。
4.曲の長さを調整する。
5.曲の音質を調整する。
6.脳波や感情を操作するため、曲の順番を考慮する。
7.使える曲を再利用できるように調整する。
8.一度、組み込んだパターンは二度と扱わない。
9.1日ずつ、異なる技術を潜伏させる。
01 _ 全国母子協
02 _ 市民協
03 _ ふくしネットあおもり
04 _ 熊本県身体障害者福祉団体連合会
05 _ 北海道社会福祉協議会北海道新聞社会福祉基金
06 _ 北海道難病連
07 _ 厚生労働省
08 _ 文部科学省
09 _ 国立身体障害者リハビリテーションセンター
10 _ 国民生活センター

11 _ 雇用・能力開発機構
12 _ 高齢・障害者雇用支援機構
13 _ 障害者職業総合センター
14 _ 全国知事会
15 _ 全国町村会
16 _ 全国都道府県議会議長会
17 _ 全国市議会議長会
18 _ 全国町村議会議長会
19 _ 日本赤十字社
20 _ 全国重症心身障害児(者)を守る会

31 _ 全国身体障害者総合福祉センター
32 _ 全国精神障害者社会復帰施設協会
33 _ 全国脊髄損傷者連合会
34 _ 全日本手をつなぐ育成会
35 _ 全日本難聴者・中途失聴者団体連合会
36 _ 全日本ろうあ連盟
37 _ 日本肢体不自由児協会
38 _ 日本自閉症協会
39 _ 日本障害者協議会
40 _ ふれあいランド岩手

41 _ 埼玉県障害者交流センター
42 _ 長野県障害者福祉センター サンアップル
43 _ 滋賀県立障害者福祉センター
44 _ 広島県立障害者リハビリテーションセンター
45 _ 高知県立障害者スポーツセンター
46 _ 名古屋市公式ウェヴサイト
47 _ 日本障害者リハビリテーション協会
48 _ 日本身体障害者団体連合会
49 _ 日本セルプセンター
50 _ 児童健全育成推進財団

51 _ 日本児童福祉協会
52 _ 日本社会福祉士会
53 _ 日本介護福祉士会
54 _ 日本ソーシャルワーカー協会
55 _ 日本医療社会事業協会
56 _ 日本理学療法士協会
57 _ 日本社会福祉教育学校連盟
58 _ 日本社会福祉学会
59 _ 日本福祉教育・ボランティア学習学会
60 _ 日本ケアマネジメント学会

61 _ 青少年育成国民会議
62 _ 全国地域婦人団体連絡協議会
63 _ 日本青年奉仕協会
64 _ 日本YMCA同盟
65 _ 日本弁護士連合会
66 _ 健康・体力づくり事業財団
67 _ 全国地区衛生組織連合会
68 _ 日本医師会
69 _ 日本看護協会
70 _ あしたの日本を創る協会

71 _ 全国公民館連合会
72 _ 日本PTA全国協議会
73 _ 国際協力機構(JICA)
74 _ 国際厚生事業団
75 _ 国際連合大学
76 _ 朝日新聞厚生文化事業団
77 _ NHK厚生文化事業団
78 _ NHK厚生文化事業団
79 _ 産経新聞厚生文化事業団
80 _ 日本生命財団

81 _
82 _
83 _
84 _
85 _
86 _
87 _
88 _
89 _
90 _

91 _ 広げよう愛の輪運動基金
92 _ 毎日新聞東京社会事業団
93 _ 読売光と愛の事業団
94 _ 日本NPOセンター
95 _ 福祉新聞社
96 _ 福利厚生センター
97 _ 日本生活協同組合連合会
98 _ 北海道警察本部
99 _ XXX