Monty Beret x Sauro350 x Basic Equipment | yuriのブログ

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MONTY BERET!



A lot of us have been waiting for this additional for quite a while.

Let's see how much damage we can do with this new additional.

Monti Beret Test

Only Dream Song was used here. The equipment was all the same, except for the add. Every add had on ☆dexterity at the same level, with the same ♢.

Separation Arrow


Daiginjo Holiday


Monty Beret



やっぱり

With .75 attack per dex increase,

It is quite strong.


Sauro 350

Neutral (weakness: Neutral -> Dark -> Neutral)

Sauro 350 is quite difficult.

He is sometimes even annoying.


Couple of major things he does:

poison, paralysis, stun, freeze, fire, magic, increase MP cost, decrease quickness, lower guard, maximum HP decrease, HP/MP delete, disable ongoing effect, force movement

This forced movement is perhaps the most annoying part (but funny to watch).


It seems very hard for tanker to keep hate, and it is exponentially worse when your are forced to move next to Sauro.

Unless you have a Mana Burn enchanter tank (who apparently requires about 1300-1500 HIT to stun sauro every time + apparently normal K.O. delay crysta don't work against him),  or a paladin tank, minstrel's have great difficulty with Sauro.

There is, however, a solution:

Super Hate Set!!


Because I am constantly tinkering with my minstrel to achieve max damage with max efficiency, I believe this is a great way to stay alive and still have somewhat fast farms (with my minstrel, a bishop, a gladiator, and high wizard, we can finish a run within about 35 seconds).

Equipment

1) Hate/Delay ("Super Hate Set")

OdiumIII ◇beelzebub ☆Gentleness
Tentacion ◇beelzebub ☆Quick Cool
Crown Hat ◇arick ☆Gentleness
Accessory ☆Quick Cool
Ring of Illusion ☆Quick Cool

Total: -185 Hate, -6.3 Delay (with Cheltil)

2) Damage

Amaterasu ◇Scorpia ☆Attack
Ultimi ◇Dorry ☆Strength
Monty Beret ◇Raton ☆Dexterity
Accessory ☆Critical
Adamantite Arrows ◇Beelzenoid ☆Dexterity

3) Hate/Penetration

OdiumIII ◇beelzebub ☆Gentleness
Hulam Ries ◇belial ☆Strength
Monty Beret ◇arick☆Gentleness
☆Critical
Adamantite Arrows ◇Beelzenoid ☆Dexterity

Total: -145% Hate, 23% Physical Penetration

Strategyウインク

1) Stand right in front of bishop and use Dream, Warrior, and Passion
2) Use damage gear and dragonewt until about 60% HP (this is the easy part!)
3) Switch to hate gear as soon as you start getting vacuumed to Sauro
4) Cast Dream, Warrior, and Joy and Sorrow
5) Switch to hate/penetration gear and dragonewt
6) Cast Dream, Warrior, and Sweet Home at about 5% HP
7) Switch back to damage gear (or drop gear) and dragonewt

It's not bad...


...Of course, there is a safer, faster strategy: Mana Burn.

Bishop x Enchanter x Minstrel x Monk

Songs: Dream, Passion, Nostalgia

The main reasoning for this is the 20 second clear necessity.

If Sauro 350 is beat within 20 seconds, no vacuuming will occur.

That way, you can avoid the depletion of MP and HP (as well as the stuns) towards the end of the fight (which, in turn, means that we don't have to use Joy and Sorrow).

The problem with this set up is the enchanter, who needs apparently 1300-1500 HIT in order to K.O. Sauro 350 (which you can reach by putting in more DEX, using vasaria, gale claw/air sturm, and gauntlet+).


Alternatively, you can use:

Bishop x Minstrel x Monk x Samurai/Gladiator/High Wizard

Songs: Dream, Passion/Nostalgia, Joy and Sorrow

It is a bit dangerous, but...

Sometimes it's fun to live dangerously.ww


照れ

Now, let's get to the main subject of today's blog.


Bare Minimum Equipment for Minstrels

I've had quite a few players ask me what type of equipment is best for minstrels, but then explain to me they don't have that much spina or time to farm.

So here is a basic guide to the bare minimum equipment for beginning minstrels with easier crysta and equipment to obtain.

You will need at least 2 sets of equipment, regardless of what stat/al crysta distribution you choose or what type of minstrel you are.

Note: There are some players who do not party others at all.  If you are one of these players, you're equipment will differ vastly from what is shown below.  If, however, you want to party with others, you will need more equipment from what you already have.

(1) Buff Equipmentもぐもぐ

Buff equipment for minstrels (for now) focuses on two major issues:

Hate and Skill Delay.

You will need at least -140% Hate and about -9 seconds delay.

With overcap dex, you will require less skill delay.

My approximation, based on the fact that I only require about -6 delay for Dream Song at 1 second intervals with 420 DEX+, is that you gain about-.228 skill delay per 30 dex.

For now, your basic equipment can be found here, but keep in mind that this will change as you continue as a minstrel.  I, too, am constantly changing my sets to maximize efficiency.


(2) Dragonewt Equipment口笛

Dragonewt equipment for minstrels, regardless of your stat arrangement, tends to share many commonalities.

This is because dragonewt equipment should focus on two major points:

critical damage and attack.

This will help maximize your damage output through dragonewt.  Here, I have left out other potential equipment that some minstrels use because of their inefficacy in parties.

I have also left out elemental crysta and equipment (because this list is just for basic equipment).

Normal Bows: STR, CRT, DEX

Sauro Shooter L4 > Diabolos > Falconet ◇raton > cerberus > dajarte > ganei
UltimiIII > IraII > Hulam RiesIII ◇dorry > raton > magonza
Monty Beret > Separation Arrow ◇raton > cerberus > vida
Adamantite Arrow > Thimble ◇beelzenoid > raton > warrior of light

Power Level: 4/5
Pro: highest potential damage
Con: quick to die, expensive to build

Special Bows: AGI, CRT, DEX/STR

Gerifalte ◇raton > cerberus > dajarte > ganei
UltimiIII > IraII > Hulam RiesIII ◇dorry > raton > magonza
Monty Beret if ACD > Separation Arrow if ACS ◇raton > cerberus > vida
Thimble if ACD > if ACS Adamantite arrow if ACS ◇beelzenoid > if ACD raton > cerberus > dajarte > warrior of light

Power Level: 3/5
Pro: high damage, high evasion
Con: fewer choices for elemental weapons

Special Claw: STR, CRT, DEX

Stake Knuckle ◇raton > cerberus > dajarte > ganei
UltimiIII > IraII > Hulam RiesIII ◇dorry > raton > magonza
Monty Beret > Separation Arrow ◇raton > cerberus > vida
disaster stone > atleta ring ◇beelzenoid > raton > cerberus > dajarte > warrior of light

Power Level: 2.5/5
Pro: decent damage, can switch out for normal bows or swords
Con: no variety in weaponry, special equipment is very expensive

Normal Claw: AGI, CRT, DEX/STR

Sauro Fang L3 / Koda III ◇raton > dajarte > ganei
same armor as above
Disaster Stone unless you have VIT > Atleta Ring ◇beelzenoid if ACS > raton > cerberus > dajarte > warrior of light
Power Level: 2/5
Pro: can add vit without -atk penalty, decent survivability, can switch out for special bow if you have no VIT
Con: low damage

Normal Throw: STR, INT, DEX

Sauro Aster L4/any throw with crt damage % + ◇raton > cerberus > dajarte > ganei
same armor as above
Monty Beret if high DEX > separation arrow ◇raton > cerberus > vida
Disaster Stone unless you have VIT > Atleta Ring ◇beelzenoid > raton > cerberus > dajarte > warrior of light

Power Level: 3/5
Pro: decent damage, can also use normal staff, high variety in weapon choice, can use int-based equipment (ex. nasturtium), Great with monk's Chakra!
Con: special equipment is very expensive

Normal Sword: STR, DEX, CRT

Red Tengu III/Sauro Blade L4 ◇raton > cerberus > dajarte > ganei
Same armor as above
Same additional as bows
Disaster Stone > Atleta Ring ◇beelzenoid > raton > cerberus > dajarte > ganei/warrior of light

Power Level: 3.5/5
Pro: decent damage, can have decent survivability if you use Myrica Wristlet, can switch out for normal bows/special claws
Con: special equipment is very expensive, decent weapon may be difficult to obtain

Normal Staff: STR, INT, CRT

Petal Scream / Hana Hana Staff ◇raton > cerberus > dajarte > ganei
Same armor as above
Monty Beret if SICD > Separation Arrow ◇raton > cerberus > vida
Disaster Stone > Atleta Ring ◇beelzenoid > raton > cerberus > dajarte > ganei/warrior of light

Power Level: 3.5/5
Pro: pretty decent damage, staff is super cute, can use int-based equipment (ex. nasturtium), can switch out for throw, Great with Chakra!
Con: hard to obtain staff, special equipment is expensive


Afterword

As you can see, a lot of the basic equipment are shared between the different types of dragonewt minstrels.

I recommend that regardless of whether you never solo or always solo, you get the max damage dragonewt equipment for your stats.

For example, if you are "support type minstrel," with IVD, you might as well use throw equipment (or magic sword if you really don't want to use throw...or even special sword if you absolutely hate crt) for dragonewt.

But keep in mind that if you have ACV type minstrel, you are stuck using normal claws for your dragonewt equipment (because special bows decrease attack with vit stat points).

ちなみに...

SemionIV is coming out!
ATK:298 クリティカルダメージ+18% INT+9 MDEF+7% CRT+12 攻撃時、確率で自分のMPを消費して敵に追加ダメージを与える入手: アクルフの町【鍛冶】

I'm glad I got that 2 slot one when I had the chance.


ヘ(゚∀゚*)ノ


Edit:

I don't know why but many equipment I listed was not saved.. Basically said disaster stone, atleta ring, and ring of rush are all decent special equipment for non-bow minstrels.ショボーン