Dragonewt Song その四 | yuriのブログ

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Up until recently, I always assumed that dragonewt operated like a normal physical attack, except amplified like spellburst for the "critical" hits.  But then I noticed that when I auto attack a monster with daiginjo on, my critical rate is extremely low. Yet my "critical" rate for my dragonewt damage is nearly the same as if I wore a different additional like separation arrow.

So I decided I must test the difference between dragonewt "critical" hits and "regular" hits to determine at least a rough estimate of how to properly calculate dragonewt damage.

Let's recap what we already know about dragonewt damage:

1. It only shows "white" damage
2. But there are 2 types of general hits: "critical" or "regular"
3. To increase both of these damages, atk must be raised
4. To increase the larger "critical" damage, crt and crt damage must be raised
5. The larger "critical" damage is guessed by some to be approximately 3 times the amount your auto critical damage (this is an extremely broad estimate). This does not hold true for the lesser "regular" dragonewt damage.
6. Like other physical damage skills for other jobs, these damages may be increased by certain buffs (like chakra, agility, shell break), elemental equipment/enchantment (such as origin, flame bow), or status effect on the monster targeted (such as dizziness)
7. In a party, the dragonewt damage of each party member is added up into 1 attack against the targeted monster so long as that member is sufficiently close by (and in boss fights, party members must do something like get hit, buff, heal, or attack (basically anything that will affect your hate bar) so that their damage is included in the overall dragonewt damage--they cannot just sit and expect their damage is included!)
8. Generally, other party members' dragonewt damage is larger than the minstrel's own dragonewt damage if those party members are physical dps types
9. If you are in a party and you dragonewt a mob, if your dragonewt by itself can kill the mob then the partys' damage is not included in the total dragonewt damage
10.Each song buff adds extra stats to each party member


A. How does dragonewt affect barrier on bosses? (for more information on Cleave Song, please refer to my friend グリ父's blog)

B. How is the "regular" dragonewt damage calculated?

C. How is the "critical" dragonewt damage calculated?

D. How is the "critical" rate of dragonewt calculated?

E. How much atk does Passionate Song boost?

F. How much crt does Nostalgia Song boost?

G. What is the best critical damage % to atk % ratio for the highest dragonewt damage?

H. Does the extra stats boosted from the casting of 3 songs cause -atk for special weapon users? And can a special bow minstrel beat the damage of a normal bow minstrel?

I. Can a magic bow minstrel achieve high damage?

J. What kind of party arrangement helps achieve highest DPS?

Other questions about minstrels in general are also many in number...

K. How much extra evasion does Warrior Song give?

L. Does Sweet Home affect rare drop rate?

M. Do minstrels get any type of job bonus?

N. Is a "shellbreak" minstrel type a viable hybrid to use?

O. Can a normal bow minstrel solo bosses?

P. How much dex is necessary to achieve 1 second songs? How much skill delay is necessary in general?

Q. Can a non-bow minstrel achieve 1 second songs?

There are many questions to be answered. Can you think of any other questions? Let's start to try to answer them!

(ノ゚ο゚)ノ