this.stop();
linkage = “xxx”;
newname = “new_” + linkage_name ;
depth = this.getNextHighestDepth();
new_obj = page_title_mc.attachMovie( linkage , newname , depth );
new_obj._x = (stage._width/2) - (new_obj._width/2);
new_obj._y = (stage._height/2) - (new_obj._height/2);
linkage = “xxx”;
newname = “new_” + linkage_name ;
depth = this.getNextHighestDepth();
new_obj = page_title_mc.attachMovie( linkage , newname , depth );
new_obj._x = (stage._width/2) - (new_obj._width/2);
new_obj._y = (stage._height/2) - (new_obj._height/2);