Flusbvga

Fresco Logic FL2000, USB VGA drivers 2.1.34054.0 WHQL. The FL2000 USB 3.0 Audio-Video Class display controller, has been designed to make it easy for ultrabook, notebook, tablet and smartphone owners to add an additional screen to their systems.

The FL2000DX is Fresco Logic’s USB 3.0 Display device controller. It integrates Fresco Logic’s display transfer engine, USB 3.0 device controller, USB 3.0 transceiver, and a VGA (D-Sub) DAC. Fresco Logic’s display transfer engine is designed with Fresco Logic’s proprietary architecture and processes the video stream optimally for USB 3.0 bandwidth. The high performance video DAC. In particular, some versions of MCT drivers will bluescreen when other USB graphics drivers are also present. Uninstall other USB graphics driver types before switching types, and stay with a single type (e.g. DisplayLink based) on a single system. MAC COMPATIBILITY: Mac is not supported due to significant limitations in the operating system.

MUST-READ IMPORTANT NOTES:
This is NOT a bi-directional adapter. It ONLY converts USB 3.0 to VGA, not the other way around.
Make sure your devices have USB3.0 port (USB3.0: 1920x1080 (1080p max), USB2.0: 800x600)
Only use one adapter at a time. DOES NOT support 2 or more at the same time.
Driver must be installed. If your PC/laptop does not have CD-ROM or the disc is cracked, please download the latest driver from the link below. Please note that the driver in the CD may not be the latest version and we will update the download link when there's newer version comes out.
The latest driver V6.1 (updated on Aug. 26, 2016):
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http://blingblingdeals.com/eberry/eBerry.FLUSBVGA.V6.1-1.1.337.0.exe
http://blingblingdeals.com/eberry/eBerryUSB3.0toVGAUserManual.pdf
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The link also includes a user manual. Please follow the instruction steps for setting up (VERY IMPORTANT) and troubleshooting.
Q&A
Q: Why does the resolution only limit down to 800x600 and cannot get higher?
A: Please make sure the adapter is plugged into a USB 3.0 port directly on the motherboard and the driver is the latest version. If you are using a desktop, please use the rear USB 3.0 port. Please do not use it on a hub.
Q: Why does the screen flicker?
A: Please adjust the resolution to the recommended setting. If it is a laptop, please power it with the power adapter for sufficient power supply. Make sure only use one adapter at a time. You may also try to replace the VGA cable.
Q: Why does the driver cause a blue or black screen?
A: This happens because our driver crashes with other drivers. Please enter safe mode and uninstall our driver. Our adapter is not compatible with your machine. You may contact us to return it if it is within 30 days of the receipt of the shipment.
Features
  • Connect up to six monitors to a Windows laptop or desktop PC (one adapter required per monitor)
  • Provides plug-and-play, extensible USB connectivity to any VGA monitor or projector
  • Uses DisplayLink DL-3100 chipset and compression technology, supporting resolutions up to 1920×1080 and video playback to 1080p with compatible displays (USB 3.0 connection required for 1080p)
  • Enabled for SuperSpeed USB 3.0 5 Gbps data transfer rates but backwards compatible with USB 2.0 ports
  • Supports rotation to portrait mode for full-page editing (requires monitor stand that can rotate)
  • Windows 10/8/7/XP drivers can be installed automatically via Windows Update (Internet connection required) or downloaded manually
  • Mac is not supported due to significant limitations in the operating system.
  • No Linux support at this time

Product Description

Learn more

The Plugable USB3-VGA graphics adapter allows a standard VGA monitor to be connected to a Windows® PC via a USB 3.0/2.0 connection. An adapter is required for every monitor you wish to connect via USB, up to six adapters per PC. Power is provided by USB. The adapter can display in resolutions up to 1920×1080. When the adapter is connected to your PC, graphics processing still is handled by your computer’s central processor and graphics processor. The USB graphic adapter’s DisplayLink drivers on the PC compress and transmit pixels to the USB adapter as pixels are updated. The adapter’s DisplayLink DL-3100 chipset decodes the data and displays it. The adapter measures 3.5 inches long x 2 inches wide x 5/8 inches high, and its plastic casing sports a black glossy finish.

Multiple Monitor Magic
For anyone doing information work in several applications or files all at once, multiple monitors can be indispensable.

You can duplicate or extend your Windows® desktop to the additional monitors connected via USB adapters. All monitors are configured using the standard Windows display control panel. Gain multitasking efficiency by using each monitor to show a different document or application. Simply drag a window from one monitor to another.

Moving windows between monitors is an easy drag-and-drop action.

If you need more monitors than you have USB ports on your PC, you can connect adapters through a USB hub. The USB3-VGA adapter can be used in conjunction with any of Plugable’s other USB graphics adapters. Please note that USB graphics adapters not powered by DisplayLink technology cannot be used on your PC simultaneously with Plugable (or any non-DisplayLink-based) USB graphics adapters. Even the drivers for non-DisplayLink USB graphics adapters must be uninstalled from the PC. When the adapter is connected to a SuperSpeed USB 3.0 port on the PC, the increased data transmission speed makes it possible to display high-definition video without audio synchronization issues on 1080p-compliant displays.

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What’s in the Box

  • USB3-VGA graphics adapter
  • USB cable: Plugs into a standard-A USB port on the computer/hub side (3.0/2.0-compatible) and into the adapter’s USB 3.0 Micro-B input port; 20 inches in length
  • Windows® drivers CD and quick install guide

Hardware Requirements

Dual Core Intel or AMD CPU, 2GHz or better with 2GB+ RAM. Windows GPU must be Intel, AMD, or Nvidia with WDDM drivers. (Most modern systems meet this requirement.)
Resolutions Supported
The hardware is capable of supporting nearly arbitrary resolutions, up to its limit of 1920x1080. VESA standard and widescreen resolutions are supported by most software, including: 1920×1080, 1600×1200, 1680×1050, 1440×900. 1400×1050, 1280×1024, 1280×768, 1280×720, 1152×864, 1024×768, 800×600, 640×480. For all resolutions, the display is refreshed at 60Hz, and the hardware is capable of 16, and 32bpp color depths. Some operating systems require specific depths, like 32bpp for Windows Aero support.

Operating System and Drive Details
WINDOWS VERSION COMPATIBILITY:
Drivers are provided automatically via the Microsoft Windows Update mechanism with approved drivers across for Windows XP, Windows 7, and Windows 8. 64-bit and full Aero support on Windows 7. Windows XP 64-bit not supported. Not compatible with ARM-based Windows (MS Surface) or Windows RT. Note that Microsoft limits multiple display support in Windows 7 “Starter” Edition to mirroring screens. Even though drivers are provided automatically, we recommend visiting the Plugable driver webpage for the most recent drivers and other information.

DisplayLink’s Windows drivers make use of the main GPU for rendering, and require an Intel, nVidia, ATI/AMD primary graphics driver supporting WDDM to be installed. Most systems since Windows 7 satisfy this requirement.

Different USB graphics drivers types (MCT/Tritton, SMSC, Fresco) are not compatible on the same system. In particular, some versions of MCT drivers will bluescreen when other USB graphics drivers are also present. Uninstall other USB graphics driver types before switching types, and stay with a single type (e.g. DisplayLink based) on a single system.

MAC COMPATIBILITY:
Mac is not supported due to significant limitations in the operating system.

1.1.3160

LINUX COMPATIBILITY:
Linux is not supported for this device


Performance Tuning
If you’re experiencing slowness or latency on your USB-connected display:

  • Make sure your adapter is connected to a USB 3.0 port (if available) on your computer.
  • If USB 3.0 is not available, play 3D games and videos on a display that isn’t connected via USB.
  • When all else fails, reduce your USB-connected monitor’s screen resolution via the Windows display control panel.
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By reducing the amount of data that needs to be compressed and sent over USB, you’ll increase responsiveness.

Gaming

USB graphics devices, like the USB3-VGA, are “virtual” devices where much of the heavy lifting is done by the CPU, by hooking into the graphics stack. The DirectX APIs used by games assume direct hardware access (a PCIe graphics card). DisplayLink’s drivers attempt to emulate as much of the functionality as possible, which is why some 3D functionality (like that needed for desktop and apps) works.

We don’t recommend running games with USB graphics, because this emulation cannot be perfect. And even without specific compatibility problems, performance will always be a challenge – the extra CPU work required for USB graphics will be a source of reduced frame rates and problems. Normal desktop and application use are fine because they don’t push the system as hard as 3D games do.

Common problems experienced when trying to run a game on a USB graphics adapter include:

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  • Games not launching
  • Games crashing
  • Screen flickering
  • Screen going black

Support
Leave your questions about this product here or contact us directly at support@plugable.com. Whether you’ve purchased the USB3-VGA and need support or you’re considering a purchase and would like help understanding this adapter’s features, we’re here to help.

Flusbvga Driver For Mac Pro

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