DZSA Launcher. Raw power mine to kill rar. An easy to use launcher for DayZ Standalone. with unofficial mod support.

  • Rent an extremely affordable game server for DayZ from the leading provider, Nitrado. Immediate activation, without a contract and without a minimum term! Full cost control through a prepaid system. The survival horror computer game DayZ by the Czech game developer Bohemia Interactive was released on December 13, 2018.
  • After starting your server with the DayZ Expansion mod for the first time, the server will generate the ExpansionMod folder in your profiles folder, in that folder all DayZ Expansion related settings and storage will be stored, if you want to toggle any part of DayZ Expansion proceeded into settings folder and open the specific file you want to.
  • 3Modding Your Server
  • 6DayZ Central Economy Configuration with 1.08 Update

Main Page | DayZ & DayZ Launcher

** WARNING!!!! ***

*** PLEASE READ!!!!!! ***

  • Read the instructions from the 'mod' documentation very carefully.
  • *** Its important to have Mods loaded in the right Order to work properly! ***
  • Not all so called MODS are mods, some are missions or map updates/addons/enhancements and are treated differently than typical mods
  • Some mods require extensive editing of key server files, like the init.c and types.xml files. Make sure you have a backup before editing.
  • Some mods are client side ONLY and create configuration files that you then add to existing server side files.
  • Some mods are server side ONLY and do not need to be installed on your PC. Make sure you read the mod documentation


Frequently, mod documentation tells you to edit your startup batch file, to edit the '-mod=' parameter..
On TRUgaming servers, you do not have access to the actual batch file itself.
The Commandline Manager allows you to edit any batch parameters that will not cause a conflict with other servers in the system .

For Example:
In the background the batch file looks like:

When you go to add mods, what you see in the Commandline Manager is the information unique to your server:

  • As the server owner or sub-user with appropriate permissions, you can edit the batch file, but ONLY have access to the -mod= option.
  • For more details on changing your commandline (batch file) see the Changing Commandline section on this page.
IMPORTANT NOTE FOR MODS:
  • By default the server profile on all TRUgaming DayZ servers is set to: default
    -profiles=<user server directory>default
  • Please note that the profiles folder on the server does NOT have to be named 'Profiles'
    It is whatever value that is set in the commandline variable that is used to launch the server.


The exact path can be seen when you open the Commandline Manager.

Dayz Mod Server Files

There are TWO ways to add mods to your server:

  1. Using the Steam Workshop option, much easier and faster.
  2. Manually adding mods, the more traditional way and for those who know what they are doing.

Adding Mods Using The Steam Workshop

NEW FEATURE!!!!
  • Steam Workshop

Adding Mods Manually

** PLEASE NOTE ***
  • If you manually add mods to your server, you still need to make sure they are updated
    The Steam Update option in the Game Control Panel, DOES NOT update your mods for you.
  • Anytime your client/PC Steam application downloads mod updates or if you are using the DZSA Launcher, it downloads mod updates, you need to upload those updated mods to your server
    You also need to check the mod documentation to see if there are any changes
  • How to manually add mods to your server. go here
Dayz
  1. Stop your server
  2. Click on the Commandline Manager icon
  3. Click on the Active/Selected commandline link on the right of the commandline option you wish to edit
  4. This will open a dialog box that will allow you to add, remove or edit the order of the mods you want loaded.
    You do not have to delete the mod folder/files from your server.
    BUT, IF YOU MADE ANY CHANGES TO ANY CORE SERVER CONFIG FILES BECAUSE OF A MOD YOU ADDED, IT MAY BREAK YOUR SERVER
    SO REMEMBER WHAT YOU DID AND HOW YOU DID IT
  5. Save you changes
  6. Start your server
  1. Navigate to the DayZ game folder on your PC.
    Typically ../Steam/steamapps/common/DayZ
    Under this folder you will see a folder called !Workshop
  2. Double click on this folder
    You will see all your subscribed mods
  • With the release of version 1.08, it is now easier to make changes to core files without overriding the existing vanilla files.

Source1: DayZ:Central Economy mission files modding
Source2: DayZ:Central Economy Configuration

To Modify the Mission Central Economy

You need to edit the cfgeconomycore.xml file under the mpmssions<map> folder.
Note: You still need to manually edit the cfgeventspawns.xml file as it is not included in the options.

folder: defines the name of the folder, where custom xml files are stored.

type: defines the type of given xml, can be one of the following:

  • types - interprets file as types.xml (See File Specifics section for more details on types)
  • spawnabletypes - interprets file as cfgspawnabletypes.xml
  • globals - interprets file as globals.xml
  • economy - interprets file as economy.xml
  • events - interprets file as events.xml
  • messages - interprets file as messages.xml

Dayz Mod Server Files List

There can be multiple files defined under ce element as well as multiple ce elements. This can be used, for example, when one folder handles overrides of vanilla values and other folders append files from chosen mods.


ServerAdd mods to dayz server

Under the mpmissions<map> folder you would create a custom folder to hold all the custom .xml files.
Located under the mpmissions<map>custom folder you would then add your custom trader_types.xml and weaponsredux_types.xml files.
These file(s) would be renamed copies of the types.xml file(s) provided by the mod developer (in most cases).

Server


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Dayz Mod Server Files

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