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">>>>> 3D User Interfaces: Theory and Practice (Usability) <<<<<

The Complete, Up-To-Date Guide to Building Great 3D User Interfaces for Any Application  3D interaction is suddenly everywhere. But simply using 3D input or displays isn&#8217t enough: 3D interfaces must be carefully designed for optimal user experience. 3D User Interfaces: Theory and Practice, Second Edition is today&#8217 most comprehensive primary reference to building state-of-the-art 3D user interfaces and interactions. Five pioneering researchers and practitioners cover the full spectrum of emerging applications, techniques, and best practices. The authors combine theoretical foundations, analysis of leading devices, and empirically validated design guidelines. This edition adds two new chapters on human factors and general human-computer interaction&#8212indispensable foundational knowledge for building any 3D user interface. It also demonstrates advanced concepts at work through two running case studies: a first-person VR game and a mobile augmented reality application.  

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