Twenty Percent Target Share Is the Line That Matters
Target share is the simplest useful receiver metric and the one with the clearest threshold attached. It is also routinely cited without the five caveats that determine whether a given figure means anything.
The calculation and the thresholds
Target share is a player\'s targets divided by his team's pass attempts. Ten targets out of 40 attempts is 25 percent.
The benchmarks: 20 percent and above has historically been associated with WR1 outcomes. Below 10 percent, a receiver needs elite efficiency to stay relevant in most formats. A 30 percent share describes a genuinely dominant top option.
The interesting middle case is two receivers splitting roughly 18 to 22 percent each. Both are useful and neither is dominant, which is a materially different situation from one receiver at 30 percent and a second at 12.
Single games are too noisy to read. A four-game rolling average is roughly where signal starts to appear.

Why it is harder to fake than most metrics
Targets reflect what a coaching staff and a quarterback actually do rather than what anyone says. A receiver can be described as a focal point all offseason and the target share will contradict it by Week 4.
It is also durable in a way production is not. Efficiency and touchdowns swing week to week; the share of a team's throws directed at a player moves slowly, because it reflects a role rather than a result.
The five things that break it
Snap share: a high target share earned on a small share of routes is not sustainable, because the player is being targeted heavily in limited opportunities.
Depth of target: two receivers with identical shares can be doing completely different jobs, which is why air yards per target belongs alongside it.
Game script: trailing teams throw checkdowns in garbage time, which inflates the shares of underneath receivers and backs.
Quarterback changes: target distribution depends on a relationship with a specific passer, so a new quarterback can redraw it entirely.
Sample size: fewer than four games reflects opponent scheme as much as role.
The raw-count problem
Percentages hide volume. NFL offenses averaged roughly 34 to 38 dropbacks per game in the 2022 figures cited, and the same percentage on the low end of that range is meaningfully fewer actual targets than on the high end.
A 25 percent share on a team that throws 30 times is seven or eight looks. The same share on a team throwing 40 times is ten. Over a season that difference is substantial, and it is invisible in the percentage.
Which is why target share answers one question and only one: how much of the passing game is pointed at this player. It says nothing about efficiency or touchdowns, so when a receiver delivers a matchup-winning week, the share explains the opportunity and nothing about what he did with it.