[RPG MAKER MV] pagpatay.an: killEvents | dismal_science__

dismal_science__

following the development of my first game, using rpg maker mv.

 

 

A simple plug-in to delete events.

 

Just load the plug-in in your project and use the script command:

 

pagpatay.an.killEvent ( event_id ); (

 

Replace event_id with the ID of the event you want to delete (duh).

 

For multiple events, use:

 

pagpatay.an.massacreEvents (event_id1, event_id2, event_id3, ...);

 

The function also accepts ranges as a string:

 

pagpatay.an.massacreEvents (1, "5: 9", 4, "10: 13");

 

In the example above, events 1, 5, 6, 7, 8, 9, 4, 10, 11, 12, 13 are deleted.

 

Deleted events are retained when games are saved and re-loaded.

 

 

Plug-in

 

killEvents.js

(Google Drive. 1 JS. 10KB)

 

 

License

pagpatay.an is free for use in both commercial and non-commercial projects, as long as the author is credited accordingly:

 

pagpatay.an by dismal_science__


If you edit your plugin as you see fit for your project. If the edits can benefit the community as a whole, I request that they are also posted here so edits into an official release.

Please do not re- post, just link to the  dismal_science__  devblog.