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Programming Game AI by Example provides a comprehensive and practical introduction to the 8220bread and butter8221 AI techniques used by the game development industry, leading the reader through the process of designing, programming, and implementing intelligent agents for action games using the C++ programming language Techniques covered include state and goalbased behavior, interagent communication, individual and group steering behaviors, team AI, graph theory, search, path planning and optimization, triggers, scripting, scripted finite state machines, perceptual modeling, goal evaluation, goal arbitration, and fuzzy logic