真ん中で丸が大きくなったり小さくなったり
package {
import flash.display.Sprite;
import flash.events.Event;
public class Puls extends Sprite {
private var ball:Ball;
private var angle:Number=0;
private var centerScale:Number = 0;
private var centerY:Number = 200;
private var range:Number = 5;
private var xspeed:Number = .1;
private var yspeed:Number = .01;
public function Puls() {
init();
}
private function init():void {
//cord;
ball = new Ball();
addChild(ball);
ball.x = stage.stageWidth/2;
ball.y = centerY;
addEventListener(Event.ENTER_FRAME , onenterframe);
}
function onenterframe (event:Event):void {
ball.scaleX = ball.scaleY = centerScale + Math.sin(angle)*range;
angle += yspeed;
}
}
}
package {
import flash.display.Sprite;
import flash.events.Event;
public class Puls extends Sprite {
private var ball:Ball;
private var angle:Number=0;
private var centerScale:Number = 0;
private var centerY:Number = 200;
private var range:Number = 5;
private var xspeed:Number = .1;
private var yspeed:Number = .01;
public function Puls() {
init();
}
private function init():void {
//cord;
ball = new Ball();
addChild(ball);
ball.x = stage.stageWidth/2;
ball.y = centerY;
addEventListener(Event.ENTER_FRAME , onenterframe);
}
function onenterframe (event:Event):void {
ball.scaleX = ball.scaleY = centerScale + Math.sin(angle)*range;
angle += yspeed;
}
}
}