After fixing the station Isaac War Thunder Advanced Pack jumps into an ejector pod to launch himself back toward The Sprawl. But the vessel soon breaks apart, sending you into a HALO jump of epic proportions. You're literally free-falling through the Titan's atmosphere, dodging the stray chunks of debris that litter this moon's sky. The onscreen effect is pretty impressive, with a truly remarkable sense of speed as you dangerously plummet down to the surface. We won't spoil how the jump turns out, but suffice it to say that Isaac somehow snatches victory from the jaws of being squashed into a human pancake.
The demo wrapped up with a fight against a swarm of necromorph enemies down in a ravaged transportation hub. We've covered most of the notable changes to the controls and combat before, but this fight gave us a chance to spy one of the newer tweaks: how developer Visceral Games is handling loot drops. If you'll recall from Dead Space, nearly every enemy dropped something valuable when you killed it, ranging from credits to ammo and other goodies. Nothing is set in stone just yet, but this latest build of Dead Space 2 required the player to walk up to an enemy and give it a big old boot stomp to get its loot.