Sir.Dichotomy and most members of the 'Tiger-Bus' moved from Serper 100 to server 97 and added members of the original Chinese guild (Gold-Dragon-Knight) to form a guild called 'Daun-Knight'.
3月11(土曜日)ランキングと獲得ポイント・March 11 (Saturday) Rankings and Earned Points
Daun-Knight' has started in the Qualifying League and, unsurprisingly, has been overwhelmingly strong, earning a staggering number of points.
Next week (12 March) they will be promoted to the Bronze League, the week after (26 March) they will be promoted to the Silver League and on 2 April they will certainly be promoted to the Gold League.
Moving guilds, servers and starting from the qualifying league may be fun, but like moving in real life, it requires a lot of work and costs a lot of money.
More than that, it's a nice inconvenience for the players on server 97, who were enjoying playing at a leisurely pace.
However, there will be some players who will be fired up by the appearance of new and stronger enemies...
I do not deny that there are many ways to enjoy the game.
But I am different.
I hope that Sir Dichotomy and the other members of Daun-Knight will take root on server 97 and enjoy Hero Wars for many years to come, as friends and rivals. ... from byakko
postscript
nice to meet you
It is a white tiger of server 100 gold league "Alone100".
"Alone100" is active with the motto "A guild where anyone can enjoy games".
I suddenly sent the URL of the blog, so it must have seemed suspicious.
Please excuse my impoliteness.
I didn't mean anything badly, I sent it in the hope that you would know about "Daun-Knight" in advance and enjoy the game even more.
The strength of the guild is proportional to the activity points of the guild, but "Daun-Knight" is ranked second after "SAUNA".
There will be some errors, but it means that there is potential.
This is an impossible number for a guild in the qualifying league.
With the sudden entry of a powerful enemy, there will be waves on server 97, but since it will be promoted to the Gold League in April, I think it will be like "a typhoon has passed" in the Bronze League and Silver League. .
In the Gold League, you can enjoy Hero Wars more from April. ・・・From byakko
In particular, there is no significant change in the ranking, but "Frenchies" in fourth place has 4766 points, 661 points less than in the previous round (5427 points), and the impact of SMILE's withdrawal seems to be significant.
SMILE, however, has moved to "PaxRomana", the champion guild of the Gold League on server 93, to which Tasar previously moved, and has also changed his handle to "Smailey".
It seems that the transfer to "Frenchies" may have been just a stepping stone, and that from the beginning, his aim was to transfer to "PaxRomana", and if so, it was very disrespectful to the members of "Frenchies" and "Alone100".
Well, if you play Hero Wars for a long time, you sometimes see players who are like dishonest gypsies.
It's not like mine.
Soltydogs reports that a player called MIZUKI will join from server 104 tomorrow afternoon after 3pm.
Prior to this, kirin will be leaving Alone100 to make room.
The original plan was to create a sister guild to "Alone100", of which kirin is the guildmaster, on a server within server 113 after the expulsion, to continue information gathering and recruitment activities.
However, after much consideration, we have decided to transfer to 10-Dimensions and become a member after the Clash of the Worlds with FUJIYAMA tomorrow.
Shuri has already given me permission to transfer.
Kirin is not a strong player, so she will not be a threat to Alone100 just because she became an enemy, but the members of 10-Dimensions have been difficult to establish, and there are currently 26 members, but I am very happy to support my friend and fellow Japanese guild master, Shuri. We are also very supportive of our friend and fellow Japanese guild master, Shuri-san.
I would like to ask those members who are ranked on the borderline of the Guild Champion, please do your best so that you will not be overtaken and fall out of the borderline.
I thought that the event of the new character "Massey & Shroom" was over, but suddenly the event of Emerald x4 started.
I have been thinking about being removed from the Guild Champion since the Guild reached 30 members.
In line with this, we have decided to return to the roots of our beliefs: "I organise the team with my favourite characters".
At the same time, the "Massey & Shroom" commercial came out, and I liked it at once.
So, when the event of "Massey & Shroom" started, I paid for it unusually intensively, and on the same day, I leveled up to lvl 130 and 6 Stars.
There are two skins in Massey & Shroom, the Moon Skin and the Spring Skin, which were very difficult to obtain.
To get the skins, you have to buy one at a time with 4,500 mushroom coins during the event, but the skins that are supposed to be won within 30 times were not easy to get.
As usual, my luck was weak and I finally won the Spring Skin on my 29th purchase.
The 'Moon Skin' came unexpectedly quickly, at the 13th piece.
My friend got the Moon Skin and Spring Skin in two batches of five each.
In the end, I spent 189 000 mushroom coins 42 times to get the 'Moon Skin' and 'Spring Skin'.
I feel like I spent a bit too much, but there is a reason for that.
When the event for the new Kayla & Aidan character was held, I wasn't particularly interested in it, so I didn't pay for it.
However, when Kayla & Aidan appeared in the adventure, I stumbled upon them and suddenly wanted to train them, but it was already too late and I missed the opportunity to do so.
If you don't get the Sole Stone or skin during the event, you'll regret it.
I am a low-paid player, so I have to be especially careful.
I'm still in the process of developing Massey & Shroom, and they only have about 65,000 power, but in the last few days I've been going to the arena more than 20 times a day to get more detailed data and challenge various players to battles.
In order to obtain various data, I am sorry to say that I am also challenging members of Alone100 to fight, but I have no malicious intent, so please be a hawk and forgive me.
In order to obtain various data, I have challenged Sir.Dichotomy and Luna, whom I have never fought before, to a fight and have been killed instantly, so you may wonder "What is byakko thinking?" You may be wondering, "What is byakko thinking?
My main hero team is the weakest hero team of the guild champion of "Alone100" with only 666487 power.
At best, they could only beat the less powerful Yasmin team.
If Jorgan and Massey & Shroom are replaced on this team, their power will be 645295.
As a result of our tests, this team seems to be the best at the moment.
We have found out a lot of things, and we would like to tell you about them.
Please note that this data is only for the arena.
Massey & Shroom" is a tank, but its power is still weak, so I put Astaroth (P96863) who has the most power in my hero's tank, and made it a double tank formation.
In another team formation, Rufus, Csaba and Corvus might be better.
If the power exceeds 150,000, a single tank may be acceptable.
Most notably, it is unusually strong in teams with 'Yasmin & Dante' as the mainstay.
The team with the high-powered 'Yasmin & Dante', which exceeded 800,000 power, won the game.
JayT is one of the top players in SKYRIM, with over 1 million power and a 5th place arena ranking.
The difference of about 200,000 may be overturned by good or bad chemistry, but to say that the difference of over 400,000 power is overturned, I think that the compatibility is so bad.
Teams incorporating Massey & Shroom seem to be effective against Sebastian and Heidi (the monkey).
Sebastian is the first to go down when the mushrooms attack in groups.
2-25 Arena Rektby vs byakko
I'd like to raise my weakest hero team, which is Rufus.
We played against Rektby's Rufus team from Frenchies.
I played with Martha instead of Celeste, but the result was the same.
Watching Rufus continue to endure being surrounded and battered by three proliferating Shrooms, even after all the other heroes had been defeated, was so disheartening that I couldn't help but laugh.
On a trial basis, we switched to 'Massey & Shroom' and fought them with Ginger, and they won easily, so it seemed that Rufus' team was no match for us.
After 20:00, we had a gentleman's agreement with Sir.Dichotomy, so we made the defence team with 300,000 power and played against a Rufus team with about 500,000 power in a situation where the ranking had dropped to about 150th place, but the result was the same and we lost because we ran out of time.
It is my opinion that Massey & Shroom is weak against Rufus' team.
There are other heroes who are not good at it.
Isaac and his twin siblings Christa and Lars are extremely weak.
Dorian and Phobos are also weak.
Even a team with 'Yasmin & Dante' as its main hero is no match at all when Isaac and Dorian are around.
I see a lot of teams with Sebastian in the team with Yasmin & Dante as the mainstay, but it is not an option for the defence team, but it is recommended to train Isaac and Dorian as reserve members against Massey & Shroom in case of attack.
The team with Aurora cannot win, but because Astaroth is defeated first, "Massey & Shroom" cannot endure and is defeated, it may be a weakness of my team only and "Massey & Shroom" is not particularly weak against Aurora.
From now on, we expect to see more and more teams incorporating 'Massey & Shroom'.
As we always say, Hero Wars is a highly complicated version of the rock-paper-scissors theory of Pokémon.
Invariably, every Hero and Titan will have opponents that they are both bad at and good at, and there is no such thing as an invincible Hero or an invincible Titan.
There are strong opponents and figuring out how to defeat them through trial and error is part of the fun of Hero Wars.
Alone100 will start its activities next week under a new structure.
No matter what kind of system or situation we will be in, Alone100 will be united in an all-out attack, proudly upholding the fighting spirit of Alone100, which is to never give up until the end, and we will fight to win as many points as possible and enjoy the game with you all.... from byakko
※We will let you know in due course, as we need time to compile the figures as figures for 'Massey & Shroom'."
We finished our guild match against Tiger-Bus with 978 points against 1175 with everyone attacking.
We lost, but I think we fought well.
Yesterday, 'SKYRIM' and 'Frenchies' played each other and 'SKYRIM' won by 1240 points to 844 points.
Also, '10-Dimemsions' and 'The-Flying-Dutchman' played each other and '10-Dimemsions' won by 1210 points to 804 points.
'Frenchies' only managed to get 844 points from 'SKYRIM'.
The guild match against 'SKYRIM' on Monday 6 February was won by 'Alone100' with 1249 points to 938 points.
From 'SKYRIM', 'Alone100' gained 1249 points, while 'Frenchies' gained 844 points.
This difference in points earned is the current 'difference in ability' between 'Alone100' and 'Frenchies'.
In the guild match against 'Frenchies' on Friday 3 February, we were able to win by 1249 points to 938 points.
Thanks to everyone's hard work.
Thank you very much.
In the guild match against Frenchies on Friday 3 February, all I was wondering was, "How many points will Frenchies get? I was looking at the Frenchies guild match on Friday 3 February.
In the guild match against Frenchies on Monday 23 January, the score was 1320 points to 987 points, which Frenchies could not surpass in the previous round.
Due in part to SMILE joining the guild, 'Alone100' has also seen a decrease in points gained.
However, the same can be said for 'Tiger-Bus' and 'SKYRIM', so there is no major impact on the ranking war.
If SMILE had moved to Tiger-Bus or SKYRIM, the situation might have changed...
As I always say, just because one player gets stronger, or just because one strong player joins, it does not mean that the guild will become stronger.
The Frenchies, moreover, cannot break the stronghold of the three strongest guilds all at once.
That said, we can't let our guard down.
Even the sixth-placed The Flying-Dutchman is gradually increasing its overall strength.
This is also something we always say: guild rankings are proportional to 'guild activity points'.
Today's "Guild Activity Points" ranking is: 1st "SKYRIM", 2nd "Tiger-Bus", 3rd "Frenchies" and 4th "Alone100".
Alone100" is ranked fourth, and I am not worried about it.
Because, whereas other guilds are ranked by the activities of 30 members, Alone100 is ranked by the activities of 25 members.
In other words, the biggest problem with Alone100 is its small number of members.
Alone100's motto is "a guild where anyone can enjoy the game".
We are looking for active players who love Hero Wars.
The only requirement for joining the guild is that you are a player who can enjoy the game in cooperation with its members.
For this reason, we place great importance on strict adherence to rules and manners.
This may be why many players who join a guild do not last long and leave the guild, and the number of guild members does not increase.
Nevertheless, if players who do not follow the rules and etiquette and do not enjoy the game in cooperation with the members are allowed to join, the order in the guild will be disrupted, leading to the guild's collapse.
More than that, the members will not be able to enjoy the game.
I do not demand strength from my players.
In Alone100, Soltydogs is actively recruiting.
I am also a recruiter in many fields.
In fact, many players want to join Alone100.
We politely reject players who join the guild just for the strength.
Also, due to the time difference, it is difficult for us to play together, so we do not accept new foreign players to join our guild.
We are continuing our steady recruiting activities, so if you know a player who would be a good fit for the activities of Alone100, please give them a call.
In yesterday's guild match against 'Tiger-Bus', some minor mistakes were noticeable.
We believe that stumbles are inevitable.
We believe that it is necessary to be brave and attack aggressively.
However, playing against a player without a solid chance of winning, based solely on numbers and arena results, can lead to stumbles.
In the Arena and Grand Arena, a special format is used to judge the numerical value of a match, which cannot be used as a reference for guild battles.
If you end up not being able to kill a single player, it's just "dying in vain".
As I have said before, in the current situation where the guilds are very competitive, a single stumble can directly lead to victory or defeat.
Think of it this way: if you "die in vain" once, your guild's ranking will drop by one place.
You should approach the battle with that much pressure and tension in your heart.
Tense battles are the best part of Hero Wars, and are the moments when you can enjoy your footwork.
I want to fight through the remaining guild battles with such enthusiasm that I will win all of them with perfect points.
We finished our guild match against Tiger-Bus with 978 points against 1175 with everyone attacking.
We lost, but I think we fought well.
Yesterday, 'SKYRIM' and 'Frenchies' played each other and 'SKYRIM' won by 1840 points to 844 points.
Also, '10-Dimemsions' and 'The-Flying-Dutchman' played each other and '10-Dimemsions' won by 1210 points to 804 points.
'Frenchies' only managed to get 844 points from 'SKYRIM'.
The guild match against 'SKYRIM' on Monday 6 February was won by 'Alone100' with 1249 points to 938 points.
From 'SKYRIM', 'Alone100' gained 1249 points, while 'Frenchies' gained 844 points.
This difference in points earned is the current 'difference in ability' between 'Alone100' and 'Frenchies'.
In the guild match against 'Frenchies' on Friday 3 February, we were able to win by 1249 points to 938 points.
Thanks to everyone's hard work.
Thank you very much.
In the guild match against Frenchies on Friday 3 February, all I was wondering was, "How many points will Frenchies get? I was looking at the Frenchies guild match on Friday 3 February.
In the guild match against Frenchies on Monday 23 January, the score was 1320 points to 987 points, which Frenchies could not surpass in the previous round.
Due in part to SMILE joining the guild, 'Alone100' has also seen a decrease in points gained.
However, the same can be said for 'Tiger-Bus' and 'SKYRIM', so there is no major impact on the ranking war.
If SMILE had moved to Tiger-Bus or SKYRIM, the situation might have changed...
As I always say, just because one player gets stronger, or just because one strong player joins, it does not mean that the guild will become stronger.
The Frenchies, moreover, cannot break the stronghold of the three strongest guilds all at once.
That said, we can't let our guard down.
Even the sixth-placed The Flying-Dutchman is gradually increasing its overall strength.
This is also something we always say: guild rankings are proportional to 'guild activity points'.
Today's "Guild Activity Points" ranking is: 1st "SKYRIM", 2nd "Tiger-Bus", 3rd "Frenchies" and 4th "Alone100".
Alone100" is ranked fourth, and I am not worried about it.
Because, whereas other guilds are ranked by the activities of 30 members, Alone100 is ranked by the activities of 25 members.
In other words, the biggest problem with Alone100 is its small number of members.
Alone100's motto is "a guild where anyone can enjoy the game".
We are looking for active players who love Hero Wars.
The only requirement for joining the guild is that you are a player who can enjoy the game in cooperation with its members.
For this reason, we place great importance on strict adherence to rules and manners.
This may be why many players who join a guild do not last long and leave the guild, and the number of guild members does not increase.
On the other hand, if players who do not follow the rules and manners and do not enjoy the game in cooperation with the members are allowed to join, the order of the guild will be disrupted, leading to the guild's collapse.
More than that, the members will not be able to enjoy the game.
I do not demand strength from my players.
In Alone100, Soltydogs is actively recruiting.
I am also a recruiter in many fields.
In fact, many players want to join Alone100.
We politely reject players who join the guild just for the strength.
Also, due to the time difference, it is difficult for us to play together, so we do not accept new foreign players to join our guild.
We are continuing our steady recruiting activities, so if you know a player who would be a good fit for the activities of Alone100, please give them a call.
In yesterday's guild match against 'Tiger-Bus', some minor mistakes were noticeable.
We believe that stumbles are inevitable.
We believe that it is necessary to be brave and attack aggressively.
However, playing against a player without a solid chance of winning, based solely on numbers and arena results, can lead to stumbles.
In the Arena and Grand Arena, a special format is used to judge the numerical value of a match, which cannot be used as a reference for guild battles.
If you end up not being able to kill a single player, it's just "dying in vain".
As I have said before, in the current situation where the guilds are very competitive, a single stumble can directly lead to victory or defeat.
Think of it this way: if you "die in vain" once, your guild's ranking will drop by one place.
You should approach the battle with that much pressure and tension in your heart.
Tense battles are the best part of Hero Wars, and are the moments when you can enjoy your footwork.
I want to fight through the remaining guild battles with such enthusiasm that I will win all of them with perfect points.
I thought it was Christmas just a few days ago, but it's February today.
I don't know the exact date when server 100 started, but I created my "byakko" account on 4 February 2022, so I think it started in late January 2022.
There is currently a Yasmin event called 'Dance of Shadows', but the same event was also held when we started, which is why there are so many Yasmin teams on server 100.
Over the past year, a lot has happened in Alone100.
On 24 February, the guildmaster of Golden-Alliance, Mr Blue, and the general, Mr X, had a falling out and I took over as guildmaster and they both left the guild.
On 27 February, we changed the name of the guild to "Alone100" and decided to start again.
Many members left the guild and many players came and went.
Alone100 was ranked No. 1 in the Gold League for the second week in a row.
I wonder what Mr X, who is the general of 'Hiro-Japan', thinks of 'Alone100' and how he sees it.
Personally, I'd like to play against 'Hiro-Japan', but it seems unlikely that the opportunity will present itself.
Today's Gold League ranking is not so different from last weekend, but with the addition of SMILE, Frenchies is closing the gap.
I think SMILE left the guild because 'Alone100' took first place in the Gold League.
I think he got a sense of achievement from Alone100 winning first place in the Gold League, which motivated him to move to Frenchies.
Maybe it's just my nature, like Ernesto Guevara (Che Guevara), who was a leading figure in the Cuban Revolution, not to be attracted to a stable place.
If the Frenchies win the Gold League, they will probably move somewhere else.
It may be SMILE's "Han aesthetics", and he won't keep the members who leave, but he doesn't admire them for being selfish and pushing through without considering the feelings and troubles of others, because it's not dandyism.
Transferring guilds in search of strength is a kind of "nature" of a strong player, and we don't call them "traitors", but if they transferred to another server, we can encourage them by saying "good luck", but if they transferred to a rival guild, we can't say "good luck" either, we can only say "please continue to enjoy the game" and "please continue to enjoy the game". I could only say, "Please continue to enjoy the game".
Four guilds are regrouping within a 100-point margin.
By missing a single player, they could lose, at most, 220 points.
A single stumble could result in a minimum loss of 41 points.
A single stumble could result in a reversal of the standings.
A single stumble against a lower-ranked guild will certainly cost you one place in the standings.
Attack cautiously and boldly, feeling the weight of this.
The difference in strength between the guilds is very close, and the thrilling battles continue and become more and more interesting.
Alone100" will continue to proudly uphold the fighting spirit of "Alone100", which is a united all-out attack and never giving up until the end, while fighting to win as many points as possible and enjoying the game together with everyone. ... from byakko
Today, the first game of the six week of the second season of Clash of Worlds started at 12:15.
Our opponent, Origin, is the German guild ranked second in the Gold League on server 101.
Server 101 is active and high level, with a huge gap in overall strength between them and Origin, so unfortunately it was unlikely that they could win.
Nevertheless, we will enjoy the game while proudly upholding the fighting spirit of "Alone100", which is a united all-out attack and never gives up until the very end. ... from byakko
Strategy procedure
※This time, no attack will be made on the 'Fortress'.
Until the occupation of the "Hero's Bridge" is completed, without permission, attacks on strongholds that do not fall under the Strategy Procedure are prohibited.
①Free attack to occupy the "Bridge".
②After successfully capturing the "Bridge", aim to capture the "Flame Fort" in a free attack.
③If the team succeeds in capturing the 'Flame Fort', it will aim to capture the 'Hero's Bridge' in a Free Attack.
The team defending the Bridge of Heroes is so powerful that you may not be able to defeat them in one turn.
In this case, do not force them to attack, but report it in the guild chat and request other members to attack.
④If you succeed in capturing the 'Hero's Bridge', attack from the base with the highest occupation points in a free attack, taking into account the war situation, and fight to gain as many points as possible.
You do not have to think about winning.
Think of it as an event to test the results of your daily work, fight to your heart's content and enjoy the game.
According to my estimation, we can get around 5,000 points.
Fight as hard as you can, aiming for over 5000 points.
It is fun to fight with strong opponents through trial and error.
Today, Monday 27 February, at 12.15pm, the first game of week 7 of the second season of Clash of Worlds began.
Our opponent, JPN2, is a Silver League Japanese guild on server 13.
Despite being in the Silver League, server 13 started more than two years earlier than server 100 and is more mature, so their overall strength is much higher than Alone100's.
Alone100 has a slight advantage over the Titan team, but JPN2 has an overwhelming advantage over Alone100 in terms of hero team power.
Even so, they are not totally without a chance to win.
We hope to enjoy the game while proudly upholding the fighting spirit of "Alone100", which is a united all-out attack and never giving up until the very end. ... from byakko
Strategy procedure
※This time, no attack will be made on the 'Fortress'.
Until the occupation of the "Hero's Bridge" is completed, without permission, attacks on strongholds that do not fall under the Strategy Procedure are prohibited.
① Free attack to occupy the "Bridge".
② After successfully capturing the "Bridge", aim to capture the "Flame Fort" in a free attack.
③If the team succeeds in capturing the 'Flame Fort', it will aim to capture the 'Hero's Bridge' in a Free Attack.
The team defending the Bridge of Heroes is so powerful that you may not be able to defeat them in one turn.
In this case, do not force them to attack, but report it in the guild chat and request other members to attack.
④ If you succeed in capturing the 'Hero's Bridge', attack from the base with the highest occupation points in a free attack, taking into account the war situation, and fight to gain as many points as possible.
You do not have to think about winning.
Think of it as an event to test the results of your daily work, fight to your heart's content and enjoy the game.
According to my estimation, we can get around 5,000 points.
Fight as hard as you can and enjoy the game with a small chance of winning.
It is fun to fight with strong opponents through trial and error.
Please do your best. ... from byakko
※The Clash of the Worlds match against JPN2 will end at 10:59am on Thursday 2 March.
The second game of the fifth week of the second season of Clash of Worlds started today at 12.15 pm.
Our opponents this time, Orphans, are the 3rd placed team in the Silver League at Thurper 16.
Server 44 is mature, so even though they are in the Silver League, they are quite a strong opponent and cannot be underestimated.
In terms of Titan power, 'Alone100' is slightly ahead, but because of their maturity, the heroes of the lower members are slightly better than those of 'Orphans', so we consider them to be almost evenly matched in terms of strength.
I want to enjoy the game while proudly upholding the fighting spirit of "Alone100", where everyone attacks in unison and never gives up until the very end.... from byakko
※The Clash of the Worlds against 'Orphans' will end at 10:59 pm on Sunday 19 February.
Strategy procedure.
※Until the occupation of the "Fortress" is complete, attacks on bases that do not fall under the strategy procedure are prohibited without permission.
①Aim to occupy the "Bridge" with the designated members.
② After successfully occupying the "Bridge", aim to occupy the "Gate of Nature" with a free attack.
③If the team succeeds in capturing the 'Gate of Nature', it aims to capture the 'Hero's Bridge' in a free attack by members who are confident they can defeat it in one turn.
The team defending the Bridge of Heroes is so powerful that there may be cases where it cannot be defeated in one turn.
In this case, do not force them to attack, but report it in the guild chat and request other members to attack.
④ If you succeed in capturing the 'Bridge of Heroes', aim to capture the 'Temple of the Sun' in a free attack.
⑤ If you succeed in capturing the 'Temple of the Sun', aim to capture the 'Fortress' in a free attack.
Only play against enemies you are confident you can defeat in one turn.
If you stumble on an attack, do not force the same enemy to pursue you.
⑥If you succeed in capturing a 'fortress', consider the war situation and fight to gain as many points as possible by attacking from the base with the highest occupation points in Free Attack.
According to my estimation, it is likely to be a battle of around 6,000 points, but the estimation result is that "Alone 100" gains a little more points than "Alone 100".
Since it has just begun, please fight valuing an attack turn so that it may not end in a useless attack.
This is the key to victory, so keep this in mind when you play.
It is fun to fight through trial and error against unknown opponents.
The first game of the fifth week of the second season of Clash of Worlds has started.
Our opponent this time, AKATUKI, is a Japanese guild from the Silver League on Surper 16.
They are a mature server, so even though they are in the Silver League, they are a very strong guild.
If I remember correctly, AKATUKI was a strong guild competing for the top position in the Gold League of Serper 16.
Although they have fallen to the Silver League, they are still very strong.
If we push too hard, we can get through the Bridge of Heroes, but it's not going to be cost-effective.
Unfortunately, it is unlikely that we will win, but more important than winning or losing is how far we can all go, so we just have to enjoy playing against strong opponents and do our best.
I hope to enjoy the game while proudly upholding the fighting spirit of "Alone100", where everyone attacks in unison and never gives up until the very end. ... from byakko
Strategy procedure
① Aim to occupy the 'bridge' with the designated members.
② If you succeed in capturing the 'Bridge', aim to capture the 'Gate of Nature' in a free attack.
③ If you succeed in occupying the 'Gate of Nature', you are free to attack.
Attacks on the 'Bridge of Heroes' are prohibited.
Take the battle situation into account, choose the right opponents and fight to gain as many points as possible.
The Clash of the Worlds battle is a long game, fought over three days and more than 70 hours.
The battle against AKATUKI will last until 10.59pm on 16 February.
There is no need to rush.
Take your time and enjoy the game.
You've only just started, so make the most of your attack turns and don't waste them.
It is fun to fight against strong opponents through trial and error.