Star Wars Outlaws is about to drop some serious vibes for both hardcore fans and newbies. It’s diving into the galaxy’s sketchy side, which is a fresh take, and the open-world setup is giving major explore-and-chill energy. If you're looking to buy cheap Xbox games that let you roam freely and experience a new side of the Star Wars universe, this one’s definitely worth checking out. The real test is keeping the story hype in such a huge space, but Massive Entertainment totally nailed it, making this one of the most immersive rides in the Star Wars saga. On the gameplay front, Star Wars Outlaws slays with a dope mix of action, stealth, and exploration. The open world is massive, featuring a bunch of planets with everything from busy marketplaces to frozen wastelands. You’ve got more freedom than ever to explore and interact with the game’s world, adding layers that past games didn’t hit. The real magic happens in the moment-to-moment action. Blaster battles are lit, and using Nix to sneak or pair up with specific blaster upgrades keeps things fresh. You’ll find yourself experimenting with different ways to use Nix and Kays’ blaster. However, not everything’s perfect. Riding the Speeder bike is supposed to be a blast, but it handles like a brick, which kinda ruins the vibe. Plus, you can only shoot from the bike when your adrenaline’s maxed out, which is super annoying. Having to wait for adrenaline to recharge while getting chased by enemies is a real buzzkill.

Immersive Game World and Exploration
Flying the Trailblazer got way better after the initial tutorial and some practice. At first, it felt a bit rough, but once you get the hang of it, it’s pretty chill. The main bummer with space exploration is how empty it can be—kind of like trying to buy PS5 games during a restock and finding everything sold out before you even get a chance. Sometimes, you’re just cruising for ages with nothing going on, which can drag. But once you’re in the thick of things, like dodging pirate attacks while hauling special cargo, it gets super intense and fun. In my earlier takes on Star Wars Outlaws, I mentioned that parkour and gunplay were kinda meh. I’m happy to say that the gunplay has leveled up a lot and feels way more satisfying now. Upgrading your gear might not always show instant results, but over time, you’ll notice how much better your arsenal gets. Snagging weapons from enemies and using them against them adds a cool strategic twist, especially when you score heavier stuff like the Gatling gun with a shield. It really vibes with the scoundrel theme of the game. That said, the parkour still needs some work. Swinging around can feel super awkward, and you might find yourself randomly jumping off or veering off course. This led to a few annoying checkpoint resets—luckily not too far back—making me redo sections. On the plus side, Star Wars Outlaws is packed with side stuff, from missions and item hunting to tracking down targets. You can even flex on civilians to boost your rep with factions like the Hutt Cartel. All this extra content made it easy to get lost in the game world and stay hooked.
Story First, Sabacc Later
I won’t spill any tea, but I was vibing with the story. It’s a wild ride full of plot twists and shady moves. It’s kinda crazy how every single part of Kay’s life is tied up in some form of sneaky business. Her knack for stealing is literally the root and the fix for all her drama. Every favor she does for any crime boss is all about that theft life. Stealing is the whole vibe of the story. Even if the gameplay in Outlaws wasn’t always my jam, the Star Wars vibes were seriously fire. That ‘used future’ aesthetic is totally on point. Just cruising through the levels is a whole mood. The attention to detail is next level. Everything from the outfits to the ads feels super authentic. The character designs are dope, and the rides are sick. Your ship, the Trailblazer, feels like a real home. Every new spot needed a mini tour just to peep all the cool stuff. And yo, Sabacc is a lit card game. You can start playing pretty early, and you definitely should. It’s like space poker but with random rule changes. You can actually get pretty skilled, but it’s all about that gambling life. What makes Sabacc stand out is the crazy detail. The camera sticks to the table and players the whole time. You hear players dropping hints about their hands, and the dealer droid is mad well animated. I ditched Sabacc early to dive into the story, but bet I’m coming back for more.
Crafting System Feels Superfluous
I’m all about more space battles, diverse combat moves, and mission variety, but I get why it’s not all in the mix. Kay Vess is a straight-up scoundrel and thief, so giving her a second gun or fancy fight skills wouldn’t really fit. One thing I do wish was different is the grenade system—having to dive into a submenu mid-battle for grenades is a real buzzkill. Grenades should be for surprise attacks, not a hassle! Trying to toss one while fighting is basically just reloading your last save. Also, the crafting system feels like it’s just there to tick a box rather than actually add to the fun. It’s a bit extra and doesn’t mesh well with Kay’s character or the gameplay. Outlaws is a solid Star Wars game, but it’s not exactly my vibe. I felt real letdown whenever a mission had me sneaking into enemy bases. That said, the game’s mechanics are well thought out. The enemy AI is cool to mess with, and there are different ways to take down guards quietly. Most bases have alternative routes for sneaking in. The grenade system is a miss, but otherwise, the combat is pretty gripping. Plus, there are fun extras like speeder racing and gambling. If you’re into living that scoundrel life in a galaxy far, far away, this game’s got your name all over it.