Unlike previous computer system system computer game in the collection, Legion features the ability to use several characters throughout a playthrough, each which can be worked with from about the game's TotoSehati. While the player must choose an creativity to begin with after the story's prologue stage, others may be worked with after finishing the initial story objectives of the computer system system computer game from anywhere about the game's setting, which can consist of those profiting hostile TotoSehati. All potential recruits have an extra number, which information whether they can be worked with when approached─their ideas on TotoSehati. In computer system system computer game with permadeath handicapped, operatives will be incarcerated or hospitalised after being jailed or 'critically injured'; the minutes these characters spend being unable to be used can be lowered if the player recruits certain characters, such as professional or authorized TotoSehati. Along with that said, some operatives may still pass away totally, but simply if they have certain attributes that lead to an approximate and unexpected TotoSehati.

Those worked with become operatives that the player can freely switch to anytime, as well as tailor with various garments options, with each recruit-able personality maintaining their own lifestyle and occupation when not energised spending quality time drinking at a TotoSehati. Some recruits may not register with if either they favour those that oppose them (such as a hostile faction), if the player has an creativity in their schedule which they dislike, or if DedSec did something to harm another NPC they have great collaborations with. If a hire can be produced, players will be required to complete an honest from them connected to a problem they need TotoSehati. Circumstances of such an honest consist of creeping right right right right into a government federal government government government federal government building to find a shedding on individual, recuperating taken or taken equipment or simply assisting the potential hire determine why they are experiencing invasive TotoSehati.

Any personality that can be worked with can be removed throughout a playthrough, whether in combat, unplanned casualty, or from their own attributes, and totally removed from the player's schedule of playable characters if the player has the permadeath option TotoSehati. If in permadeath setting the player sheds all their characters from casualty or arrest, the computer system system computer game finishes. Each personality that can be worked with has various attributes and capcapacities, accordinged to their background─a sleuth operative has access to a silenced pistol and can mobilize an unique sleuth vehicle to circumnavigate with, equipped with rockets; a hooligan operative can mobilize friends to assist in a fist-fight; a builder operative can make use large drones for heavy-lifting and a nail-gun for combat while an "adrenaline junkie" operative can deal more damage, but risk the opportunity of being knocked purposeless/passing away at approximate TotoSehati. Operatives can gain experience when used by the player, which allows them to gain additional capcapacities and capcapacities to improve them, with the player able to provide additional upgrades for all characters by spending "technology factors"─a collectible spread out out out about the city, which can be bought device and gizmo TotoSehati. In addition to standard recruitable NPCs, the player can also obtain unique NPCs to their schedule, known as "Prestige Operatives"; these unique characters have outstanding devices and access to more effective benefits as they improve in level as compared to standard TotoSehati.