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ntvgameのブログ

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The highly detailed and flexible graphics engine has undergone a few enhancements, but it still looks very good. If you played Phase One, then you already know about some of the details in the game, such as the way vehicles rock on their suspension, as well as the impressive smoke and artillery effects. Not only is the engine capable of rendering beautiful 3D battlefields, but also it's capable of astonishing zoomed-in levels of detail. In fact, the same 3D engine that powers the real-time strategy battles is the same one that will render the in-game cutscenes, which look like they're from a traditional 3D adventure game.

The changes that Phase Two will bring to Codename: Panzers appear very promising, and hopefully Phase Two will have a better chance of standing out than the original game. Phase One was released amid a very busy time on the strategy calendar last year, with competing games such as Rome: Total War and Warhammer 40,000: Dawn of War making their debuts. Phase Two looks to have a better release window this year, as it's expected to ship sometime this summer. We'll keep an eye out for further developments on the game until then.