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But if it's not, for god's sake leave it out. Stop shoehorning into stuff that has no business being there [cheers from audience]. And ultimately, Machine Games knows single-player. And this is the kind of game they wanted to create, and so we just never really had a conversation about multiplayer. It's like, 'All right, if that's not what you're making, let's just make this the best that we can,'

and that's what we're doing."Hines said he believes there is a major contingent of gamers today that still enjoy "robust" single-player experiences. He pointed out that one of his favorite games from last year was Naughty Dog's The Last of Us, and even though it did have a multiplayer mode, he said he never played it, and he still felt like it was the "best money I spent last year."

One issue that does crop up, however, with single-player games is that people won't continue to play them unless they have a reason to. A multiplayer mode is often looked at as a means to meet this desire, but it's not the only way, Hines said. He teased that Bethesda may soon announce an all-new game mode for Wolfenstein: The New Order that you'll unlock after gathering every collectible."Replayability obviously is an important thing. Extending what you're getting for your money is something we're very well aware of," Hines said. "There's a couple of different things we're doing.