"At the time, I had been playing Red Dead Redemption: Undead Nightmare and it occurred to me that a zombie theme may just be the perfect Old School RS Gold
match."In a zombie plagued world, the hunt system [in which players hunt down opponents and take their powers] would fit flawlessly," he added. "Combined with the notion that zombies are traditionally far more iconic in Western pop culture, I felt that it would be a good challenge to the status quo of the usual Square Enix themes.
"When gamers think of Square Enix, typically RPGs like Final Fantasy, Kingdom Hearts and Secret of Mana (Seiken Densetsu in Japan) come to mind. These more fantasy based games tend to be more popular among a Japanese audience for short term gaming; hence the development team for Deadman's Cross knew they had to swap genres for a Western tailored game. In the six months developers spent building the game world, Tatsuke gorged on Western zombie media to find an aesthetic that would work.
"We always had the West in mind since the very beginning.""On this project, we always had the West in mind since the very beginning," Old School Runescape Gold
Tatsuke explained. "To this end, the world we created for Deadman's Cross is more or less the polar opposite of the fantasy themed world used in Guardian Cross or other Square Enix titles."During this time, I played just about every zombie game, and watched every zombie based drama from the West I could find, in order to get a real feel for zombie entertainment," he added.