"I think Fut coins at the moment we're at a time when the population doesn't really understand the skill and the expertise of the players," Stuckey says. "When you compare Australia to other countries where a culture of video gaming has already been established, then you can see we need a whole set of new terminology that appreciates this blend of popular media and video games." Stuckey believes the solution is a slow integration of competitive gaming in the Australian community.
"We need bridging games like Guitar Hero and car-racing games to be played at events and tournaments--games that people can appreciate and understand. The more people understand games, the more they'll accept them." This fact that there are many video games out there that allow for competitive play is something that New York Post entertainment writer Michael Kane discovered during his yearlong documentation of competitive gamers across the USA and Europe for his book, Game Boys: Professional Videogaming's Rise From the Basement to the Big Time. Kane found that over the last decade, video games have become advanced and complex enough to allow for highly competitive and varied competitions
"We need bridging games like Guitar Hero and car-racing games to be played at events and tournaments--games that people can appreciate and understand. The more people understand games, the more they'll accept them." This fact that there are many video games out there that allow for competitive play is something that New York Post entertainment writer Michael Kane discovered during his yearlong documentation of competitive gamers across the USA and Europe for his book, Game Boys: Professional Videogaming's Rise From the Basement to the Big Time. Kane found that over the last decade, video games have become advanced and complex enough to allow for highly competitive and varied competitions