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How taxing Fut Coins on the CPU is it to not only create an explosion, but for it to have wide reaching effects such as collapsing multiple buildings? Cameron Brown: It's extremely taxing.That was one of the big focal points when we moved Mercs to next-gen--making use of the power of the CPU in the PS3 and 360, so that we could create those effects, like you're talking about

Something that's interesting about it is that it's not just the explosions themselves that is taxing on the system; it's also the fact that we've got to prepare everything to be destroyed.For everything you see in the game, we have to go ahead and make destroyed states for them and have additional access, data, and physics that the game has to carry around at all times