Many of the other good aspects we’ve seen in FFXIV aren’t exactly new
ideas, but the execution has worked very well. Cross-class skills give
players not only reasons to level those other classes/jobs for variety,
but also provide options to make your Marauder/Thaumaturge/Conjurer
different from your friends and Free Company mates. The Armory Chest
gave you both a way to buy ff14 gil
on the road and helped keep your gear uncluttered by the rest of the junk in your bags.
The
dungeons themselves started off simple, but as time went on we’ve seen
(in most cases) a good mix of boss mechanics and the random chests in
different nooks and crannies of the instances give players a reason to
do more than find the most efficient straight line from zero to loot.
Finally the Duty Finder at launch not only let you queue for any
dungeon/guildleve/trial available to you and your group, but also gave
you the freedom to work on other classes till it was time to go and it
told you to switch back. Well, when it was working and you could log in.
Nearly
every MMO has something go wrong at launch and FFXIV was no exception.
Early Access Players became very familiar with Errors 90000, 3102 and
more as they found themselves unable to log into their servers. Even
those players who were able to log into the game ran into major
roadblocks whenever their story or class quest lines required an
instance, a dungeon or a solo quest fight, as all of those instances
shared the same server system.
