Speaking about the n00bs, let's talk wow gold sale PvP accessibility. PvP is pretty accessible right now and easy to get into and start tuning up your skill. Yet, I don't think it's accessible enough. I think that you should be able to quest your first set of rare quality resilience gear in order to get your feet wet and prevent you from getting stomped into the ground when you first start in the battlegrounds. Don't get me wrong, I'm not saying that PvP is inaccessible to casuals and that they should be given a free handout. No, I don't think PvP is discriminatory against casuals because there isn't a necessary reason to farm or grind endlessly to get better. It's an activity that can be done in a short period of time. You're either good at it or you hear BOOM HEADSHOT, get a Druid sitting up and down on your arch in a annoying buck pose, and again accept a Counterstrike backsliding from if you burst your Counterstrike disc and started a Pro-Peggle Club at school.
That's why I think making the resilience gear a bit more accessible, as if you're given a breadcrumb towards the endgame PvP, is a good idea. It would educate you on farming honor, give you something to keep you from being OMGWTFPWNED right off the bat, and keep you interested in the activity. The quest objectives could be simple and involve winning a battleground or doing some form of objective. Enough to teach you about the BG, get you a bit of gear, and take you around the various options. When you're done you should be set and accessible to get your anxiety absolutely wet to spam the BG button and plan on your situational awareness, acknowledgment time, and approach until you feel goldured with your account farmed accessory and acquired skillset to yield on the Arenas.
I'd much rather a bit of PvP welfare than the continuing attitude of "pfft I'll get farmed anyway." When I say it requires skill, it does, but skill is something you can teach yourself by playing as much as you can. I encourage anyone out there who feels that PvP is tough to give it a try, work on playing a bit, and focus on getting better. It's true, you're going to get steamrolled at the start, but that doesn't mean you're going to be steamrolled forever.
With enough experience even the most newb of a player can hold their own. It's just that the experience isn't a tangible figure but instead something that you have to learn and work on. Of course, with the current instant gratification that many people seek, it's hard to talk about practice or focusing on situational awareness or seeking your weak spot or talking tactics when any of those activities doesn't immediately aware an epic, 30 gold, and 5 badges.
Of course, one thing I don't want is a return to the TBC's dynamics of "PvP OR PvE" where you either hardcore raided or you PvP'd, got your honor gear, and then stood around farming gold and talking instead of doing anything overly constructive. Additionally, I hope we don't sacrifice PvE for all of these new PvP-oriented abilities we're seeing. Sure, they have "two purposes," but it really comes down to a question of are they going to nerf their PvE functionality to make them PvP worthy? No one wants that. No one.
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