//////////////////////////////////////////VECTERVISION3D//////////////////////////////////////
var material : Letter3DMaterial = new Letter3DMaterial(0x00, 1 );
objB[100] = new Text3D("文字列", new HelveticaBold(), material);
objB[100].y = -500;
objB[100].z = 250;
objB[100].scale = 3;
scene.addChild(objB[100]);
///////////テキストプロパティ/////////
var text_field:TextField = new TextField();
text_field.border = true;
text_field.x = 50;
text_field.y = 100;
text_field.width = 200;
text_field.height = 20;
text_field.text = "文字列";
var format:TextFormat = new TextFormat();
text_format.size = 12;
text_format.color = 0xCCCCCC;
text_format.font = "Arial";
text_format.bold = false;
text_format.italic = false;
text_format.underline = false;
TextField.defaultTextFormat = text_format;
var text_field:TextField = new TextField();
text_field.border = true;
text_field.x = 50;
text_field.y = 100;
text_field.width = 200;
text_field.height = 20;
text_field.text = "文字列";
var format:TextFormat = new TextFormat();
text_format.size = 12;
text_format.color = 0xCCCCCC;
text_format.font = "Arial";
text_format.bold = false;
text_format.italic = false;
text_format.underline = false;
TextField.defaultTextFormat = text_format;
土台
var container:Sprite = new Sprite();
まる
var maru:Sprite = new Sprite();
描画部分
maru.graphics.beginFill(0xCCCCCC);
maru.graphics.drawCircle(50, 80, 40);
四角
var sikaku:Sprite = new Sprite();
描画部分
sikaku.graphics.beginFill(0xCCCCCC);
sikaku.graphics.drawRect(横位置,縦位置,高さ,幅);
sikaku.graphics.endFill();
container.addChild(maru);
container.addChild(sikaku);
addChild(container);