HAZEのCOOP体験版が五月の初めに配信
http://hazegame.uk.ubi.com/newspost.php?news_id=7608
体験版でおなかいっぱいになっちゃうかも?


SOCOM:Confrontation、Gun of the Week
http://socom.us.playstation.com/post/2008/04/Gun-of-the-Week-F90.aspx
P90ですね


ジャングルに7300万ポリゴン使ったモタスト2
http://forums.3dtotal.com/showthread.php?t=57874


北米でPSNカードがついに発売か?
http://kotaku.com/380154/playstation-cards-heading-to-retail
春予定らしい


ETQWは4.1Gのインストール必須
http://www.psu.com/Enemy-Territory--Quake-Wars-Interview-Feature--a0003404-p0.php
インタビューがいつの間に出てました。





あっ、そうそう龍が如くは面白かったです
SEGAは体験版作るの下手ですね、製品版は非常に面白かったです。
更新を続けるのはなかなか難しいものです。
毎回長文書くようでは続きそうにないのでやり方変えてみようかと…


あと数日で龍が如くの発売、前作と前々作が良く売れたのでDMC4と共に今年を代表する大作です。
ですが自分このゲームを買うかまだ決まってないのです、体験版をやった限りPS2ゲームのHD化な感想を拭いきれません。

実は同じくSEGAゲー(開発はPGRシリーズのBIZARRE)ですがThe Clubを購入しました、こちらはbio4をやった方ならわかるマーセナリーズを単独ゲーム化した感じです。
スポーツ系FPSとしてコンボを稼ぐシンプルな方向を目指して作られているそうで新たな可能性を見出せました。
そのほかモノリス製作の犯罪現場と鈍器格闘が好評を獲たcondemnedの続編、condemned 2:Bloodshotが非常に気になります。
海外SEGAはがんばってますね!

国内は戦場のヴァルキュリアが面白そうですね、龍が如くよりチャレンジしてそうで個人的には一番楽しみかな?
龍が如くは…どうしようかな…


HOMEのサプライズを去年GDC開催前に独断でリークしてSCEから絶交令(もう仲直りしたそうですがw)出されたあのKOTAKUからの記事です。

Resistance

"While Home for the PlayStation 3 may have generated plenty of buzz for Sony at last year's Game Developers Conference, its late arrival and the setting in of reality may have made it put a damper on the hype surrounding the service. We've had our doubts that Home may ultimately be nothing more than a prettier Second Life, a glorified 3D chat room, one that only makes getting to the games we actually want to play a bit of a chore. But we've recently learned some very interesting things about how three first-party published games will take advantage of Home's features that have us very excited.

One of the first games expected to shine in one of Home's series of game portals is Insomniac's Resistance: Fall of Man. Resistance is said to provide Home visitors with an interesting room to explore, one that will let PlayStation 3 owners visit unseen areas of the game and tap into bonus content in the form of "intercepted" radio communications between European and U.S. forces.

These hidden transmissions will help to flesh out the Resistance story, giving players a better understanding of the game's conflict. We hear that Home avatars will have free roam of unpopulated levels, not unlike a virtual Resistance museum.

As interesting as these plans are to Resistance fans like us, they're not as impressive as what we've heard about what Home in store for Warhawk and Uncharted. Stay tuned."


Uncharted

"While Resistance: Fall of Man's integration with Home should have bonus content fans excited, old school run-and-gun shooter fans should be pretty pumped about what they may be getting with Uncharted: Drake's Fortune's contribution. We hear that the Home portal for Naughty Dog's PlayStation 3 adventure will follow in Resistance's footsteps, allowing Home avatars to explore the game's levels without the threat of being shot at, a nice feature.

But it's the Uncharted mini-game that has us far more pumped.

According to our sources, Uncharted: Drake's Fortune comes to Home armed with a side-scrolling 2D arcade game, described to us as reminiscent of both Contra and Out Of This World. Sounds kind of like Capcom's 2D remake of Bionic Commando in its execution, full of enemies and exploding barrels to shoot.

Sony is apparently pitching features like these to developers to extend the lives of their titles, using strong first and second party development showcases to prove that Home can effectively market outside of traditional means. We hope they take them up on their offer, because we're definitely excited about the prospects."


Warhawk

"Sure, Uncharted: Drake's Fortune and Resistance: Fall of Man may have wicked cool feature sets for PlayStation 3's Home, but it's actually Warhawk's planned game portal that has us most excited. According to our sources, the Home lobby for the Incognito dogfighter will serve as a "war room" where up to eight players can meet to discuss their strategy for an upcoming match.

Sure, you could do that with text or voice chat, but it sounds like the developers have gone the extra mile to make planning your battles even cooler.

Using a three-dimensional "sand table" replication of the level, Warhawk players are said to be able to lay out their strategies in a properly scaled space. They'll even be able to place little army men avatars around the map to envision their formations, something we hope they can also do with teeny tiny Warhawk planes, tanks and Jeeps.

The Warhawk war room is said to also serve as a launchpad for games, thankfully, so jumping into a match shouldn't require leaving the Home interface.

This is one of the coolest additions, in my personal opinion, to come to Home and the kind of thing that we hope is replicated and improved upon by other developers for their team-based titles."



内容はレジスタンスがHOME内のポータル(各ゲームに専用の小部屋があると考えていいでしょう、ここでは部屋と称します)でゲームで登場しなかったシーンを見ることができたり傍受された無線内容を聞けたりすることができるらしいです、これらはストーリーの補完要素となるようで、戦争の発端を理解できより一層レジスタンスの世界に溶け込む事ができるでしょう。

次に神掛かった吹き替えで一部話題を呼んだアンチャーテッドについては部屋でゲーム内レベルをHOMEアバターで歩き回ることができるそうです。またアンチャ部屋には2D横スクロールゲームがおかれてそれを楽しめるとの事、2D横スクロールはアーケード筐体の形で提供されるとの事。

ここまで素晴らしいHOME内容を紹介しましたがさらに凄いのがWH部屋、ここでは最大8人による戦略会議が開催可能な小部屋が用意されていて、サンドテーブル (3Dミニマップ)とミニチュアで進軍路線を確認しあったり戦略を練ることが可能です。当然来月更新されるv1.3では一撃必殺修理用レンチや回復ジェネレーターといったとんでも兵器以外にもHOME連動機能 が確認されています。フレ達と会議を開いてから一緒にゲームへ入る、まさにHOMEならではの魅力です!
ブログ再開で4度目、毎回記事を全て消却して一からはじめてますw
今度は2chノリでいこうかなーとか思ってます。
実際そちらではコテハンやってたほどのコアゲーマですから

相変わらずコメントが付かないので安心してほったらかしてしまう自分も問題ですがw

とにかく長文を避けて洋ゲーも紹介しよう!な感じで毎日更新していきたいと思います