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Real Racing 3 Basically most of the newcomers have to worry about this child . Often ask , in the end not fully closed, or the opening of which is better.

First give an example :

In fact, I learned from the first day of play RR3 is fully closed . But did not feel any difficulty. Mainly because I play for a long time without auxiliary RR2 .....



Just had to play RR2, seemed to open over a period of assistance, but it should not take long to shut. Is the fear of a long time to get into the habit off suited. Until then my lap time trial encountered a bottleneck , but also found in the online battle seems to me how some turn to open the opponent is not as fast . So I suddenly thought is not what the auxiliary is not closed . Because my English level of long-term stagnation in the first two days of half-term level , the cause was not found traction assist this option (RR2 is English .... ) . That is because the auxiliary traction interference led me in the corners before approaching the limit no power . Later, I decisively turned off , but fortunately not the brakes and steering assist, basically adapt quickly and improve the results.

The above examples illustrate when technology has reached a certain stage , the auxiliary is cumbersome , and can only play the role of a drag lap .

So when the novice or technical slag , the auxiliary should not open it ? As an auxiliary fully closed, long-term occupation it match the first name , the old time trial riders will be able to seriously speaking before 3 .

My opinion is : depends on what you want to be a player of the

A great God -level players ( all time trial if you want to be able to easily enter the top 50 ) : Absolutely fully closed , do not hold first open a little later and then off the idea .

2 master -level players ( time trial can easily carry Group A ) : steering , brakes fully closed, traction can be opened .

3 ordinary player : really just for you.

These are my suggestions. Also note that the top three are referring to your ultimate goal. Not that you would like to become a master , driving a tractor , and so become a master , and then the god of standards . Basically once you have chosen master, God wanted to sub NCKU efforts will be far higher than you directly to the great God made ​​efforts to target .

Finally say yes. For any sport has always been , the most important thing is muscle memory , neural memories. All the hard training is to develop a good memory of muscles and nerves . Many projects will be used during the training period some auxiliary equipment to correct posture, habit , and so on . That is because these auxiliary equipment made ​​to bring the action is already standard posture , so it helps to develop the correct memory .

The game is precisely the opposite of this auxiliary , its role is to reduce the difficulty is not high enough standard to develop a muscle memory . Once you develop this memory . You will continue to increase significantly limit the possibility .

Imagine you are in training badminton , not the past just started playing the old network , so you reduce the height of the long-term practice network. So you train out of memory completely adapted to the height of the lower block . Then once the height of the block to the regular venue , you will know what to do .

Or again when you practice Billiards, made ​​a pocket has two ball wide case. You turn out every game on the math 147. Once and others on a regular athletic ball case , the result is self-evident .