November 3, "Zhu Xian 2" family of God, Nirvana soaring American tour officially open for God to bring more ethnic self-cultivation are a new experience!

Meanwhile, the Emperor of Heaven there are a variety of cool fashion treasure trove of hot debut! Dress up this cool earth early winter to help you!

Cool soaring equipment - God born Horeb

Nirvana soaring, more challenges, more surprises colorful show!

Five major sects in the human family, all comprehension to comprehension in the top of the time, they can select the "Nirvana Flying" self-cultivation for their own journey to open a new door, to meet the higher challenges. When a family falls born of God "Zhu Xian 2" fantasy world, among all the new people of God began his American journey of self-cultivation. With more and more of God born of the two occupations to enter the five Levels of comprehension, the comprehension of God who were born a family will experience the soaring Nirvana, the White Fairy Magic Buddha a new experience!

Cool soaring equipment - God born Jiuli

Nirvana soaring more stimulating gameplay challenges

November 3, "Zhu Xian 2" update and maintain, the American 135 -150 for God's Nirvana soaring comprehension level will be officially opened. Comprehension of God born in the two professions may choose to join after soaring Jiuli or strong hill. If you choose a different career with the original, will also change shape! And in the soaring, the comprehension level of those who will be 15, with 25 points and nine heavenly skill points. Will also have a very powerful basis for potential weapons and equipment there own unique soaring skills. Since then comprehension will come to River Yangcheng, begin a new journey of self-cultivation.

Beyond the comprehension of their new tour, reaching the highest level breakthrough in the mortal comprehension footer! More gorgeous mythical equipment, multiple mysterious place open, multi-combination of martial art skills ... ... and more exciting content for you to play!

Two new lovers, three hot classic fashion debut!

The new fashion debut

wow gold "Zhu Xian 2" refreshing new lovers - Hiromitsu Yunmeng loaded and installed on November 3 will "Zhu Xian 2" to update the maintenance after the sweet debut! The two woven by the goddess's temple refined fashion brocade silk clothing, continuing Xian Xia fantasy charm. The same color, same oriental elements, the same equipment and refined design Gengrang Hiromitsu Yunmeng installed as the most matched lovers!

Classic fashion - Yunlong assembly, and Women "Orchid install" will also be coming out in November wow gold eu 3rd Emperor of treasure.

Classic Couples - Yunlong equipment

Yunlong equipment, called the most classic fashion lovers. Smart clouds its lively design, fashion beautiful mosaic scales, is unique to this dress stand wow gold us out. In addition, this unique set of clothing, and a modification, that is two Messenger beautiful on the shoulder and a dagger, hilt wrapped with red and green, respectively, of silk, as if joking in the hands of the red line, wrapped around wrapped around so wearing a Couple of Xianlv closely linked.

Classic fashion - Orchid installed

More fashion as you choose

Orchid equipment, headgear is a white orchid with a neat left the sea gives a homely woman next door, the upper body is wrapped with the Autumn Harvest Leaves Smart graceful body, lower body and orchids orchids hem pants, imagine It has a sweet smile about when a woman running in the flowers, it will be what people relaxed and happy!

November 3, "Zhu Xian 2" ready to play more exciting, more sophisticated fashion, and so are you!

Due to significant talent changes, all death knight talents will be reset for players.
Blood Plague: Damage done increased by 15%.
Chains of Ice: Now reduces movement by 95% instead of 100%. The main effect of this change will be that targets of Chains of Ice will not have to re-issue a movement command to continue moving.
Frost Fever: Damage done increased by 15%.
Frost Presence: 10% bonus health reduced to 6% bonus stamina.
Frost Strike: This ability can now be dodged, parried, or blocked. Weapon damage bonus reduced to 55%, down from 60%.
Icebound Fortitude: Cooldown increased to 2 minutes.
Talents
Blood
Bloody Strikes: This talent now provides 5/10/15% increased damage to Blood Strike instead of 15/30/45%.
Dancing Rune Weapon: This ability now has a fixed duration of 12 seconds (which can still be modified by its glyph) and a fixed cost of 60 runic power.
Veteran of the Third War: Stamina bonus reduced to 1/2/3%.
Frost
Blood of the North: Reduced to a 3-point talent. Increases Blood Strike and Frost Strike damage by 3/6/10%. There is now a 33/66/100% chance whenever you hit with Blood Strike or Pestilence that the Blood Rune will become a Death Rune when it activates.
Lichborne: Duration reduced to 10 seconds, and cooldown reduced to 2 minutes.
Threat of Thassarian: New 3-point talent. When dual-wielding, your Death Strikes, Obliterates, Plague Strikes, Blood Strikes and Frost Strikes have a 30/60/100% chance to also deal damage with your off-hand weapon. Off-hand strikes are roughly one half the effect of the original strike.
Toughness: This talent now grants 2/4/6/8/10% armor instead of 3/6/9/12/15%, placing it in line with similar abilities of other classes.
Unholy
Desecration: This talent has been reduced to 2 points for 25/50% snare and no longer increases damage done by the death knight. It has also been moved one tier earlier in the tree and its spell effect has been made more transparent.
Desolation: New talent. This talent is in the position formerly occupied by Desecration. It causes Blood Strikes to increase all damage the death knight deals by 1/2/3/4/5% for 12 seconds.
Scourge Strike: Weapon damage bonus reduced to 40%, down from 45%. Damage increased by 10% per disease on the target, down from 11%.
Summon Gargoyle: The gargoyle now flies lower to the ground, making it susceptible to melee attacks. This ability now has a fixed duration of 30 seconds and a fixed cost of 60 runic power.
Unholy Blight: This talent has been redesigned. It no longer deals damage to nearby targets. Instead, when you deal damage with Death Coil, the target will take periodic damage for 10 seconds equal to 20% of the damage done by Death Coil. This damage accumulates in the same way as Ignite and Deep Wounds.
Due to significant talent changes, all death knight talents will be reset for players.
Blood Plague: Damage done increased by 15%.
Chains of Ice: Now reduces movement by 95% instead of 100%. The main effect of this change will be that targets of Chains of Ice will not have to re-issue a movement command to continue moving.
Frost Fever: Damage done increased by 15%.
Frost Presence: 10% bonus health reduced to 6% bonus stamina.
Frost Strike: This ability can now be dodged, parried, or blocked. Weapon damage bonus reduced to 55%, down from 60%.
Icebound Fortitude: Cooldown increased to 2 minutes.
Talents
Blood
Bloody Strikes: This talent now provides 5/10/15% increased damage to Blood Strike instead of 15/30/45%.
Dancing Rune Weapon: This ability now has a fixed duration of 12 seconds (which can still be modified by its glyph) and a fixed cost of 60 runic power.
Veteran of the Third War: Stamina bonus reduced to 1/2/3%.
Frost
Blood of the North: Reduced to a 3-point talent. Increases Blood Strike and Frost Strike damage by 3/6/10%. There is now a 33/66/100% chance whenever you hit with Blood Strike or Pestilence that the Blood Rune will become a Death Rune when it activates.
Lichborne: Duration reduced to 10 seconds, and cooldown reduced to 2 minutes.
Threat of Thassarian: New 3-point talent. When dual-wielding, your Death Strikes, Obliterates, Plague Strikes, Blood Strikes and Frost Strikes have a 30/60/100% chance to also deal damage with your off-hand weapon. Off-hand strikes are roughly one half the effect of the original strike.
Toughness: This talent now grants 2/4/6/8/10% armor instead of 3/6/9/12/15%, placing it in line with similar abilities of other classes.
Unholy
Desecration: This talent has been reduced to 2 points for 25/50% snare and no longer increases damage done by the death knight. It has also been moved one tier earlier in the tree and its spell effect has been made more transparent.
Desolation: New talent. This talent is in the position formerly occupied by Desecration. It causes Blood Strikes to increase all damage the death knight deals by 1/2/3/4/5% for 12 seconds.
Scourge Strike: Weapon damage bonus reduced to 40%, down from 45%. Damage increased by 10% per disease on the target, down from 11%.
Summon Gargoyle: The gargoyle now flies lower to the ground, making it susceptible to melee attacks. This ability now has a fixed duration of 30 seconds and a fixed cost of 60 runic power.
Unholy Blight: This talent has been redesigned. It no longer deals damage to nearby targets. Instead, when you deal damage with Death Coil, the target will take periodic damage for 10 seconds equal to 20% of the damage done by Death Coil. This damage accumulates in the same way as Ignite and Deep Wounds.